How about a feature similar to the umbrella boost token, that you can use to unshield a player to half energy for a set amount of time, giving the team opportunity to score points, when the dirty tactic of staying shielded to win is being used. Becauze even if you unshield a dormant player, or a player that hasnt attacked or is not participtory in the war, will cost thier team points by not fighting back or rebuilding. That would be a good way for a prezident to be more careful about those they select for their waring club.. JUST AN IDEA. Because I am losing interest , and it is no fun a team that doesnt engage and stays shielded to win. We have a great team, and we all participate at different times throughout the day due to timezones etc. But when teams use this shield strategy it takes the fun out of the war feature.