Forum Discussion
@teppum wrote:
@lesorsier wrote:
@teppumIt is confirmed, we just did it. Last minute knockdown, and we won. (We was losing on points)... As I said, cheaters can be beaten this way. Millions of points is not enough anymore.
And vice-versa, you can lose at the end, even if you are winning with points.Cheaters yes.
Genuine active players too... So a club can be inactive until the end and then win. This is exactly the same as the previous issue, where a club would be very active at the start, then hide under the dome for the remainder of the war. It is just in reverse.
Not sure EA have got that aspect of the KO feature right at all!
I disagree, getting too complicated tbh, this is not exactly the same thing, not even near, you need to be active the whole war if you don't want to be knock out, the last issue was they stayed bubble with no movement the whole war, but here if you don't repair and go out in 4 hours you're done, so, no more feeders club with 9 sleeping cities, this for both teams, the difference is that the timer is short in the end, but very easy to solve just using an umbrella, or just you team beign there, why not? as I said, If the hardest thing is in the end, simply start the war, so that when it is over, it will be daytime in your country, and you will be there. it is even more important than the beginning, so you are not so interested in being present when the attack phase begins, with a single player that you put there in about 4 hours is enough, for example the attack phase can start at 4am, but not problem if you all are offline, at 8 am you can repair and start the fun there (if the timer is 5 hours to knock out).
So the beginning isn't that, it's not that important, just arrange your war to be at the end, but, you still need to be fighting the whole war because you can be surprised anyways.
Obviously teams are getting knock out easily right now because is a new thing and they are learning how it works, but give them a few weeks and everyone will have prepared and you will realize that it is not so easy to defeat a team (especially high arenas) and you will have to be smart to knock them out.
you don't even need to get stressed leaving all the cities green to avoid a knock out, just leave a single city 13/14 buildings repaired still bubbled, have the repair requirement ready, and at the last 10 minutes, repair, and use an umbrella, freeze someone you see attacked recently, or have a Pump I,II,III or looks like is online in their side, if they Shield Buster you, they're actually doing you a favor, use a second umbrella then too, if a player was defeated (was not enough), analyze, correct, and the next war prepare at least 3 players online at the end, all to use umbrellas in the same city, same method.
I honestly don't understand what the drama is with this new rule
please, in a club with 20 active players or more, anyone can repair in less than 5 hours. If your war ends at dawn when everyone sleeps, it was your fault for not knowing how to manage the time to start the war. If you can't be online at the end even when its daytime, then your club belongs to a lower Arena, where you can fight another club who takes the game more relaxed just like your club. The reward is just 10 cash per Arena so isn't that bad
About SimCity BuildIt
Recent Discussions
- 5 hours ago
Porn adverts
Solved11 hours ago- 12 hours ago