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Hello,
First off thank you for the long well written post.
Ok here is where I stand
1 recycling center
0/80 material storage
375/2000 crates of plastic
8.8/20 tons of metal
6.5/20 tons of alloy
8 delivery trucks
Two blocks over are the trade depots I have 2 of them
First one:
10/20 tons of alloy
2000/2000 crates of plastic
0/10.8 crates of freight
4 delivery trucks
Second one:
0/2000 processors
0/20 tons of metal
0/10.8 crates of freight
Processor factory:
15/20 tons of alloy
1525/2000 creates of plastic
950/4000 Crates of processors
Close to recycling center and trade depot
Schools( aware there is a problem cannot figure out bus stops all over city map shows green coverage)
2 public library
1 Grade School:
289 students attended yesterday of 950 Capacity
10 Buses
Community College:
1320 students attended yesterday of 1000 Capacity
Added extension wing just now, because oddly students exceed capacity
University
I thought I had on but do not
So as you can see I am doing all that you mention
I wanted to let you know I just experienced this problem for the first time. I've had phantom prisoners in my city for a long time, but never phantom trash. (I got the phantom prisoners because I closed a police station and demolished it with a bunch of prisoners inside, and the game never deleted them. So it says I have 22 prisoners and something like 45 at large, but the overlay shows 2 in the stations and 1 at large).
Anyway, I didn't find a way to solve the problem, but I did figure out why it happened. I usually demolish and rebuild areas during the (Sim) evening or overnight, but this time I was re-configuring a large area and didn't pay attention to the time of day. In this case, I was demolishing about a third of my city and rebuilding it. I paused the game somewhere near the beginning of the garbage collection cycle and demolished a large chunk of residential. After putting in my new roads and zoning new residential, I let it run and build up. The next day it showed double the amount of trash that I actually had.
Since I play offline, I always save under a different name before I make a big change, so I was able to try it again. When I waited until all the garbage was picked up and the dump was waiting for the next collection cycle, I was able to demolish the whole area without causing an issue with the trash numbers. I did have the same thing happen when my trash dump closed through a whole cycle due to "not enough workers". So, I doubt that it will ever resolve once it's happened, but you can prevent it from happening in the future by letting the garbage trucks pick up all the trash before making any large changes the city.
The only positive is that other than annoying messages and Sims protesting at city hall, it doesn't affect the gameplay. It definitely affects my ocd tendencies, though. Makes me crazy when the numbers don't match.
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