"SimsLovinLycan;c-17432315" wrote:
I've always enjoyed TS2 with no story progression. I like to play a rotation of different families, a week or two with one, then another, then another. Getting the kids to become friends (or enemies), advancing (or stalling) the parents' careers...I love it. But, I acknowledge that it takes a certain kind of personality to enjoy that sort of gameplay, though.
This is where I stand too. I have two major styles of playing; I either want to do the story progression fully myself in a rotational style so I can fully control the story I'm trying to play out, and the sims 2 caters perfectly to this, or aging off for all sims, which I use for both self-imposed challenges and for a relaxed "my dream life" simulator.
I sometimes deviate from these styles, and control singular families, which I always turn unplayed aging off for. This is because I don't like EA's default story progression at all and it's actually one of the worst things added to The Sims franchise in my opinion. Nothing seems to ever happen with it on. Sims will VERY occasionally get married and have kids, but most seem to spend their life doing nothing and eventually die off, and your save becomes a literal ghost town that you have to fill back up with new sims after 2 or 3 generations. I'd rather deal with socialising with the same sims over and over, adding and removing Sims at my own discretion, than slowly watch the town die off.