"Cinebar;c-16676446" wrote:
Do you know if they performed any negative socials while you weren't watching? That seems to still cause relationship decay even with the mod installed. It doesn't actually have to be a mean action but talking about things others don't want to hear about (such as a hobby) or any conversation they aren't interested in affects relationship totals in the vanilla game. If you notice they will have a minus point over their head etc. sometimes, when they don't like a conversation. Maybe that also affects this mod and still causes decay (it does in reg. game) and why we have the options to change conversations. ETA: Note they say neg. socials will still cause decay.
None were peformed since both Sims were not near eachother at all in game for the time. Nor do they often have negative icons above their head since I rarely have them perform negative interactions or have rejected conversations/bad chats when near eatchother