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Bmm209's avatar
6 years ago

What are some features from other games you wish were in Ts2?

Whether it is PC games, mobile or console.

Correct me if these are in a Sims 2 Expansion I do not have yet!

If you know of a good mod that may support these ideas or someone elses' comment, feel free to share them.

☆ Breastfeeding!! I love that you can do that in TS4. It is so touching. Also taking a pregnancy test and becoming sad if it is negative. I think this would work well for a family sim, but can be a bad memory for a romance sim.

☆ Moodlets from TS3. I think it would make sims more dynamic! The personalities are already great, but I like how moodlets describe EXACTLY how your specific sim feels about something. You can assume why your sim is doing something in TS2, for example shy sims will dance much more discreetly. This is of course because they are shy. Moodlets with descriptions can explain why. While I do like exploring actions and seeing why one sim does something one way and another does it differently without it being spelled out to me, there are other benefits to moodlets too.

For example, in TS2 i dont bother brushing my sims teeth or grooming in the mirror. I dont know if it adds a hygiene boosts or not, but if it does its a negligible amount. With a moodlet, it tells me that my sims feel fresh from doing so and adds a boost to their happiness in TS3. The offside to this though is if I add too many "happy boosting" actions it can end up like TS4, where if you drink enough juice or something you will stop being sad when your dad dies. But I think if the boost is small enough it will not change. But I dont want the emotion system from TS4, and in TS2 when a mate cheats or dies they will randomly cry anyway with a thought bubble showing the deceased or cheating, so we do not need an emotion system anyways.

Even moodlets that do nothing, like the "its dark" moodlet when you have no lights does no positive or negative to needs, but I like seeing how my sims feel about it.

☆ Id like to see some traits reworked as quirks or characteristics. I don't think traits should replace the personality system. They are not deep/dynamic enough. But I think they should be added. For example, being a vegetarian is NOT a personality. But I think it should work as a quirk/trait, still allowing your sim to have a specific diet. You could have 2 or 3 options like that to add to your sim that doesnt affect their personality per say but specific to a sim. "Traits" like being a vegetarian, technophobe, never nude, loves the heat, likes dogs, hates art etc. They alone are not enough for a personality but are good for adding details to a sim.

What are your ideas?

29 Replies

  • Honestly, using the in-game delete options without corrupting everything would be nice.

    Oh, also a less bespoke graphics system so the game doesn't constantly revert to 'no graphics card' settings, forcing me to apply the graphics patch again. Could even improve performance or add interesting shaders easier with that.
  • Being able to delete tombstones without consequences
    To change neighborhoods without corrupting my game
    To play with premade families without fear of messing up
    Multitasking
    S3/S4 vampires and other supernaturals
    S4 toddlers
    CASt
    Separate shoes, makeup and hats
    Tattoos and body hair
    Being able to change lifespan
    Sims 4 aging system
    Online dating
    Teen-only households
    YA being able to have children
    To plan social events in advance (calendar)
    Open worlds
    Swimming in the ocean/underwater and scuba diving skill
    Houseboats
    Buying books (skills, toddlers and homework) and filling up empty bookcases
    Open classrooms
    Skyscrapers
    Romance aspiration was done better in S3/S4 (I don't want every romance sims to be cheaters). S2 aspirations are too broad (I think S3/S4 aspirations went in the right direction even if it's still imperfect). Same thing for traits and skill system (too little to choose from in S2). Choosing a sim's favorite color, music, zodiac sign etc.
    Whoohoo at home without the other lover somehow noticing despite not being in the same room
    Imaginary friends
    Building skills while on the community lots
    Children/toddlers being able to roam outside after 6PM
    Kids being able to go on community lots alone
    Clubs system
    Festivals


  • I don't want the TS2 to become TS3 or TS4. A few features but never a lot. Never.
  • 1) Sims 4 time and needs match when on a community lot. Go to a lot in Sims 2. You see time moving forward. You see your needs going down. Go home. Time is the exact same when you left, but your needs aren't. This makes absolutely ZERO sense. Why have time not exist, but needs do, when on other lots besides the home?

    2) Calendar. As annoying as it is to constantly have to remake my calendar on every new save, I still really like the fact that it exists. I also like the random little events it pops up, like the lotto or tv premier, ect. It really does add a more realistic aspect to the game, also great ways to get the family together for important events.

    3) More outfit slots in CAF. I like having the option of making multiple outfits off the start like in Sims 4. I just don't like seeing my Sims wear the same outfits every single day, because it makes me believe that they literally never wash their clothes which is pretty disgusting.

    4) Neighborhood zone to roam. Sims 3's worst thing was the open world because that caused the majority of the problems in game. Sims 4's neighborhood zone gives a little freedom by allowing you to roam outside your home lot, but doesn't render in other homes or lots to cause major lag issues. Sims 2 feels super alone and empty because you can't really see any of the neighborhood existing. You'll have a few Sims pass down your street sometimes, but it doesn't really feel as realistic as it could.

    5) And lastly, Sims 3 traits. The Sims 4 traits are useless. Sims are all the same in it. But in Sims 3, there were a lot more traits to make a more unique Sim. It also added in a great roleplay aspect by helping you properly define your Sim with traits, and building your story around that.


  • From sims 3:
    * Online dating

    From sims 4:
    * Calendar and ability to plan events
    * Festivals
    * After school activities
    * Spas
    * Ability to easily transfer funds between households when a sim moves out
    * Bikes
    * Camera following your sims when they are jogging, that would require a semi-open neighborhood as in sims 4 though
    * Multitasking
  • Sims 1:
    the music
    that big 6 title clunky table
    the isometric camera view, and how the sims were the things rendered only 3d
    color scheme. it's aged so beautifully.
    how you actually had to space things out in your house to keep your sims comfort level content
    how truly wacky events in ts1 were - from prank phone calls, to raccoons, to buglars, to random fires, chance cards, to your sim having a tantrum because they didn't want to eat because they were too sad :*
    house rating system
    household accounts that break down the expenses
    the entirety of makin magic



    Sims 3:
    home video station / video cameras, smartphones, blogging, online dating
    fairies, mermaids, simbots, plumbots, horses, imaginary friends (even if they are a bit creepy)
    celebrities & a fame system
    visiting neighbors homes and open world in general
    all lots are in sync and your moods are still in sync when you go home, in game calendar, active careers
    body hair, tattoos, more outfit slots, color wheel, bottoms are separate from shoes
    adjustable lifespan and autonomy, lifetime rewards
    more skills (which seem harder to master), buying books
    desks/tables have more than 2 slot tiles for objects and clutter objects
    cows, chicks, chickens, deer, raccoons, etc
    social groups, festivals
    after school clubs, proms, treehouses, prom, highschool graduation, teens/kids pulling pranks
    favorite food, music, and colour
    in-game lighting, sunrise and sunsets
    attending university more than once (correct me if i'm wrong about this! i've only sent my sims to uni once :p )
    personality isn't associated/linked to your zodiac sign (I'm a bit of an astrology nerd and it irks me to no end on how nothing is based on actual astrology, and it's just all sun sign stereotypes.)



    Sims 4:
    search bar in build/buy mode
    mulitasking
    all clothes can be worn by any gender
    more gender and sexuality diversity
    toddlers

    Admittedly, I haven't really played The Sims 4 so that's all I have to go off of.


    Both TS3 TS$:
    you can have more than one saved game at a time
  • From the Sims 3:

    • Cast (create a style tool).
    • Ability to use color wheel on hair and color different parts
    • Ability to visit other sims homes (even if not open world)
    • Festivals
    • After school activities
    • Reading kids to sleep (sims 3 animation)
    • Separate skills for each skill and skill challenges instead of 7 core skills
    • events such as prom, graduation, etc
    • Ability to choose both tops and bottoms for every category
    • Muscle and breast slider.
    • Pranks and Punishment system from generations


    From sims 4

    • Ability to customize body
    • Skin details like freckles, wrinkles, etc.
    • Character values from parenthood
    • Calendar and the Ability to create your own holidays
    • Ability to size up objects
  • Aspects of the Sims 3 and 4 I wish were in The Sims 2.

    Sims 3

    Choosing a voice type for your sim in create-a-sim; also available in the Sims 4.

    Shoes being separate from bottoms and outfits.

    Name randomizer; sometimes, it's hard to come up with names and a name randomizer is a useful tool.

    Tweaking the amount of days for each lifespan within the game settings.

    Sims 4

    I also love the newest feature of choosing a sims sexuality and whoohoo preferences right from the get-go; if only the Sims 2 had this.

    I love how same sex couples can have biological children without mods in the Sims 4; whereas, in the Sims 2, same sex couples can only adopt, or one of them can get impregnated when they get abducted by aliens.

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