Forum Discussion
7 years ago
"Rflong7;c-16219932" wrote:"@Cinebar;c-16219636" wrote:
Put the grave stone in inventory and take to a community lot (you can start your own community graveyard) do not use the options on headstone to move, since that might not work in later EPs (it got bugged out a long time ago) but have your Sim walk to the spot then place grave on ground by your Sim. You can add objects to a graveyard lot so your Sims can visit and rest and visit graves. I used the podium so Sims could listen to a sermon, (Sims will sit down and listen to a speaker though it's not really about a funeral). And I placed coffins on the lot and an office so I could pretend to go pick out their coffin. Graveyard are a lot of fun. :D
I've not had a problem with it... what is bugged out with moving them. :(
Do you remember when it got bugged back in the day when you clicked on 'move' on the headstone (to a different lot) they did patch that ( I think Pets EP was the culprit IIRC) (Disappeared) but later it broke again with BV. I was told by a modder to never use move again since it wasn't perfect and may or may not work but to always take it to the lot I wanted to place it on then not to use 'run here' then place. I did test these things years ago and they were correct, it was still bugged after BV. Especially (50% chance it disappears) if you click run here then place headstone. Move somewhere remains risky, too. I can't stress enough the comp packs don't really contain all the patches. Like Double Deluxe, Fun With Pets, and Store Editions. And DD and FWP is what TS2UC uses. It's a risk to use 'move' to a different lot and or to run here before placing it by the Sim.
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