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ZombiePary
8 years agoSeasoned Ace
"JULES1111;c-16411989" wrote:
I love the attention to detail, they don't pull everything out of their behinds, they actually go through the motions of doing things. No instant poofing. How the sims react, I love they have memories they can dredge up at anytime, the way personalities are done, and the attraction system. The genetics are outstanding. I love going through generations to see who might have inherited great grandpas eyes or nose.
Everything about the game seemed so carefully thought out, and fleshed out. I love the cut scenes, I have never skipped one in my life. It is truly a very solid game, so long as you don't do something to make it explode. :D
This.
The Sims themselves are charming, they have real depth and personality. More so than any other sims in the series. There isn't anything "fake" about them, which is how I feel in regards to the moodlet system intoduced with 3, and now 4. They have their own wants and things they fear, and they will SHOW you their feelings and emotions rather than have moodlet tell you what they're feeling.
I can really tell when my sim families care about one another, without being told that. It shows in the way they interact. The same as if two sims really dislike one another. It shows easily.
I just think the whole game is solidly thought out, and it seems no "expense" ( I use the term loosely, and not really meaning monetary value ) was spared into making the game all that it could be. It is deep and it's meaningful, whimsical, funny, emotional and it does pay attention to detail, right up to having warning labels or instructions on some objects.
As was said once in this section, it shows that Sims 2 was made by people who really cared.
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