Forum Discussion
VincentTBlake
4 years agoSeasoned Newcomer
@Damienf519 Maybe to clarify: I mention stuff I think might break the immersion of players. You don't know how others play, there is as much variety as there are players. Hence my thoughts might be totally irrelevant for many players and it's totally up to you to listen or to ignore. There is no need to defend anything you do, I'm just giving a different perspective here.
I wouldn't have commented on the Acorn Meadows Performing Arts if I hadn't wondered why my sim, who lives just across the street, takes so long to get to his workplace. I was afraid he might have been stuck. Then I realized that first he had to walk to the back of the huge lot, go down some stairs, and then walk all the way back again. There is nothing like "you're supposed to" in gameplay. Some players will notice, some won't care about it. Sometimes sims don't go home immediately after work but decide to idle or read a book, so players might check on them. That's why I mentioned it. Of course you don't have to do anything about it.
About the stereo: it's not about electricity, it's about a full audio system, surely costly, that is obviously not portable standing outside on the (wet) ground in rain, snow, hail. That's just not plausible. I'd expect a smaller boom box on a table, something that people bring with them and take home again. Same with the bot building station at the Bookworms household. I don't find it plausible that a surely costly, high-tech appliance like that is put in the garden to endure rain, hail, snow and have birds poop on it. I didn't mention that because as a player I'll just move it inside. Most players redecorate the home lots they are playing anyway. It's different with community lots though.
Also about lots not being connected to roads: I didn't suggest to move them, I suggested to use sidewalks (invisible ones preferably) and setting the front of the lot to improve routing to and from those lots.
Overall the world runs smooth, even when it snows. No stuck sims yet except for the occasional stuck horse, but that's buggy EA horse routing.
I wouldn't have commented on the Acorn Meadows Performing Arts if I hadn't wondered why my sim, who lives just across the street, takes so long to get to his workplace. I was afraid he might have been stuck. Then I realized that first he had to walk to the back of the huge lot, go down some stairs, and then walk all the way back again. There is nothing like "you're supposed to" in gameplay. Some players will notice, some won't care about it. Sometimes sims don't go home immediately after work but decide to idle or read a book, so players might check on them. That's why I mentioned it. Of course you don't have to do anything about it.
About the stereo: it's not about electricity, it's about a full audio system, surely costly, that is obviously not portable standing outside on the (wet) ground in rain, snow, hail. That's just not plausible. I'd expect a smaller boom box on a table, something that people bring with them and take home again. Same with the bot building station at the Bookworms household. I don't find it plausible that a surely costly, high-tech appliance like that is put in the garden to endure rain, hail, snow and have birds poop on it. I didn't mention that because as a player I'll just move it inside. Most players redecorate the home lots they are playing anyway. It's different with community lots though.
Also about lots not being connected to roads: I didn't suggest to move them, I suggested to use sidewalks (invisible ones preferably) and setting the front of the lot to improve routing to and from those lots.
Overall the world runs smooth, even when it snows. No stuck sims yet except for the occasional stuck horse, but that's buggy EA horse routing.
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