Forum Discussion
12 years ago
My idea for the layout of the city so far is to fill up my island with markets and houses that look like it is. Across the river from that, I'll be placing a tall plateau overlooking the rest of the city. On this plateau most of my amenity-lots will be a giant playground for the Sultan and his family. Among these, I'll include: A Giant Royal Palace, A long lush garden in front, An Opera House, A museum, and possibly a Mosque.
On the other side of the river, I'll include more houses like I've built so far, but with a bit more space. I might include a tiny Christian chapel down there.
The town will be filled with adventures.
Right now, I'm thinking of one where a cartel of merchants is trying to undermine the Sultan's monopoly.
Another one is a trek down a desolate. well into a secret aquifer where I can put very rare freshwater fish spawners.
Also, It might be fun to create a mission where you break into an Island prison in order to find keystones to certain areas.
On the other side of the river, I'll include more houses like I've built so far, but with a bit more space. I might include a tiny Christian chapel down there.
The town will be filled with adventures.
Right now, I'm thinking of one where a cartel of merchants is trying to undermine the Sultan's monopoly.
Another one is a trek down a desolate. well into a secret aquifer where I can put very rare freshwater fish spawners.
Also, It might be fun to create a mission where you break into an Island prison in order to find keystones to certain areas.
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