Forum Discussion
dolldrms1
13 years agoSeasoned Ace
Yay, we have forums today, LOL.
Johnny, and Rukaya since you are checking as well, I don't think the problem is with the Birchdale lot. The ghostbuster could enter it just fine. It was when I clicked for the next job at 10 Mtn. View that the fiasco transpired. She was throwing route failure because she couldn't get to 10 Mtn. View. If this wasn't a one time glitch, the routing problem is between 16 Birchdale and 10 Mtn. View, or, with the 10 Mtn. View lot. After leading her practically the whole way, I couldn't get her to walk into the 10 Mtn View lot even from the house right next door.
As mentioned, though, perhaps the banish spirits opp was getting ready to cut off anyway and this could possibly have had something to do with that. I just don't know. I think the easiest thing to do is have an occupant or visitor to 16 Birchdale try to go to 10 Mtn. View, like my ghostbuster. If they can, I think the incident can be written off as a fluke. If they can't, then a routing problem may exist. I mentioned it because I don't see a reason for a routing problem but the tester in me likes to know what happened, LOL. Is there such a thing as tester OCD? :lol:
As for the neg value on the big show venue, I was told, I think by Gem, that Binder Clips in SS shows a neg value. She added that she thought it was due to a, I think, a skip level marker in the venue. Anyway, if I understood what WR wrote, I resave the lot from the world and replace it. Now that's convoluted since it is a lot from the bin to begin with. Sheesh :?
I do know, too, that when I tested the first version of Rflong's new MVII that the cemetary lot with a tomb showed a neg value but she fixed it for the final release. I have no idea how.
Johnny, and Rukaya since you are checking as well, I don't think the problem is with the Birchdale lot. The ghostbuster could enter it just fine. It was when I clicked for the next job at 10 Mtn. View that the fiasco transpired. She was throwing route failure because she couldn't get to 10 Mtn. View. If this wasn't a one time glitch, the routing problem is between 16 Birchdale and 10 Mtn. View, or, with the 10 Mtn. View lot. After leading her practically the whole way, I couldn't get her to walk into the 10 Mtn View lot even from the house right next door.
As mentioned, though, perhaps the banish spirits opp was getting ready to cut off anyway and this could possibly have had something to do with that. I just don't know. I think the easiest thing to do is have an occupant or visitor to 16 Birchdale try to go to 10 Mtn. View, like my ghostbuster. If they can, I think the incident can be written off as a fluke. If they can't, then a routing problem may exist. I mentioned it because I don't see a reason for a routing problem but the tester in me likes to know what happened, LOL. Is there such a thing as tester OCD? :lol:
As for the neg value on the big show venue, I was told, I think by Gem, that Binder Clips in SS shows a neg value. She added that she thought it was due to a, I think, a skip level marker in the venue. Anyway, if I understood what WR wrote, I resave the lot from the world and replace it. Now that's convoluted since it is a lot from the bin to begin with. Sheesh :?
I do know, too, that when I tested the first version of Rflong's new MVII that the cemetary lot with a tomb showed a neg value but she fixed it for the final release. I have no idea how.