Forum Discussion
JacquesFromage
13 years agoSeasoned Ace
Here's what I've done:
I cut a space in one of the walls of the big show venue, so now Sims will act like they are outside and can now interact with the proprietor. Regarding the lot that screechingvilnce mentioned (thank you for being clear, I instantly knew what lot you were taking about), I removed the gates and instead added a little entryway to each apartment (to make them NPC doors, I needed to use public room markers, which you cannot place outside of walls). I got a complaint about a lack of hitching posts in Fortress Rock, and I figured this world was lacking in them as well, so I placed them on lots where I saw them practical. I also fixed the messed up thumbnail for the Blum family (it was at least messed up in my game; it was a deformed silhouette of a man standing off to the side; God only knows what caused that originally). Are there any more problems?
I cut a space in one of the walls of the big show venue, so now Sims will act like they are outside and can now interact with the proprietor. Regarding the lot that screechingvilnce mentioned (thank you for being clear, I instantly knew what lot you were taking about), I removed the gates and instead added a little entryway to each apartment (to make them NPC doors, I needed to use public room markers, which you cannot place outside of walls). I got a complaint about a lack of hitching posts in Fortress Rock, and I figured this world was lacking in them as well, so I placed them on lots where I saw them practical. I also fixed the messed up thumbnail for the Blum family (it was at least messed up in my game; it was a deformed silhouette of a man standing off to the side; God only knows what caused that originally). Are there any more problems?