Forum Discussion
15 years ago
Hmm...if Pescado said that, it's possible Plumbob and WR are both right in a way. I suppose it's more an argument about interpretation of the basic parameters and WR and PB are just at odds because she's addressing the situation EA is talking about -- A world that caters to just the highest end machine will totally go ghost town on probably 90% of the Sim players out there. The game mechanics are tweaked to cap it at around 150. That won't always be set in stone in all cases (as PB is seeing in his game) but the general trend is for there to be that cap, even on the high end machine. The game will try to reach the common denominator...er, I think. LOL--what do I know. I'm just trying to understand everyone else who DOES know.
Hey, it's good to have another confirmation that vamps die of thirst. I'm only one observer and I could have been interpreting what I saw all wrong. I'm glad you posted on that as well, HS3.
I concur--there are additional routing issues I never saw before. Bistro routing seems more prone to failure now. My sims queued up to eat there don't always make it in to eat. I see lots of odd little inexplicable failures that require me to micromanage my sims more than ever. I see this in every world I've played so far, so it's not just a world issue.
Hey, it's good to have another confirmation that vamps die of thirst. I'm only one observer and I could have been interpreting what I saw all wrong. I'm glad you posted on that as well, HS3.
I concur--there are additional routing issues I never saw before. Bistro routing seems more prone to failure now. My sims queued up to eat there don't always make it in to eat. I see lots of odd little inexplicable failures that require me to micromanage my sims more than ever. I see this in every world I've played so far, so it's not just a world issue.