Forum Discussion
Rflong7
15 years agoLegend
Hi, Everyone. :mrgreen:
Thanks so much for testing and the suggestions.
I was very surprised about any stuttering or freezes. I would be interested to know if you could test it without any mods or CC- Envie42? After removing the cache files too. Since you are the only one who had stutters and freezes. It's so strange... I would love to figure out what happened.
This world has two textures. The base gray and the lighter sand so that isn't an issue.
I don't think the basements are an issue either. They are part of the game. I have no idea why it would stutter this time... Most of the spawners on the world map are gems/metals/meteors (70), the insect/fish and seeds are on specific lots so wouldn't render until your Sims are on those lots.
I have had past issues with updates and worlds not working. It's happened before that a world would have routing problems from one day to the next so the first world not working right away is something I usually expect. :lol:
~Oh, the wood... who said it was real? It may look like wood but it sure doesn't taste like wood. ;)
I did consider using all metals but I think plastics are closer to a good weight load and synthetic woods would be better and lighter. Old crates are recycled also.
No, the houses were built inside the domes and not just a dome placed over some houses. I had to know they would fit properly.
*No lots were brought over from the old world to the new yet the floor plans are the same because I really liked them- such as the Crates/Alien housing...
The dome houses were to let the newer Sim with some importance have an easier transition. The crates or small domes are for the labor/big families with less influence/cash or position. :)
....
~I have found a whole row of lots without addresses so I will be working on those and the paint.
~I really did check all the routing around the world spawners- I know it's a lot for a world but I wanted a lot of Meteors around the world. :)
Thanks again
~No problem, HS and Woot~Reg tried it out. :mrgreen:
Thanks so much for testing and the suggestions.
I was very surprised about any stuttering or freezes. I would be interested to know if you could test it without any mods or CC- Envie42? After removing the cache files too. Since you are the only one who had stutters and freezes. It's so strange... I would love to figure out what happened.
This world has two textures. The base gray and the lighter sand so that isn't an issue.
I don't think the basements are an issue either. They are part of the game. I have no idea why it would stutter this time... Most of the spawners on the world map are gems/metals/meteors (70), the insect/fish and seeds are on specific lots so wouldn't render until your Sims are on those lots.
I have had past issues with updates and worlds not working. It's happened before that a world would have routing problems from one day to the next so the first world not working right away is something I usually expect. :lol:
~Oh, the wood... who said it was real? It may look like wood but it sure doesn't taste like wood. ;)
I did consider using all metals but I think plastics are closer to a good weight load and synthetic woods would be better and lighter. Old crates are recycled also.
No, the houses were built inside the domes and not just a dome placed over some houses. I had to know they would fit properly.
*No lots were brought over from the old world to the new yet the floor plans are the same because I really liked them- such as the Crates/Alien housing...
The dome houses were to let the newer Sim with some importance have an easier transition. The crates or small domes are for the labor/big families with less influence/cash or position. :)
....
~I have found a whole row of lots without addresses so I will be working on those and the paint.
~I really did check all the routing around the world spawners- I know it's a lot for a world but I wanted a lot of Meteors around the world. :)
Thanks again
~No problem, HS and Woot~Reg tried it out. :mrgreen:
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