Forum Discussion
15 years ago
SummerSong86 wrote:
I can't really consider this testing anymore. I think if there's any glitches any more it will be due to my "conspiracy theory" view of deep level issues with the code on EA's side that they may very well be working on patching right now. I personally couldn't see anything else that needed working over anymore.
Speaking of... EA's code is messing up their own worlds too. I reloaded Bridgeport last night to take a look at how they did their Butterfly Pavilion dome entrances.(I'm building a similar one for moon base and Viper Valley both) A lot of the lots, the dome park included, are skewed off center in my game now. You can see where they used the ground texture tool to make a dirt/pebble area around the base of the dome and the whole thing is skewed off by half a tile. I'm pretty sure it wasn't like that before, but then I wasn't looking at it from a more critical builder's eye either. I have a lot of lots doing this - 'melting' a bit off their base building grid, sometimes making grass go over the sidewalk even. I used to suspect my mods or cc - but that's really not the case since I removed everything to test Moon Base Charlie and it still did it.
Just thought I'd throw this in there for other CAW builders to know they aren't going crazy or doing it wrong. The CAW tool is obviously still buggy. :(