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Chojrak75321
7 years agoSeasoned Veteran
Building a network of roads can be tricky, especially in very urbanized places like towns centres. I think trial and error method is the easiest way. Make some kind of network of roads with grid on, then make a lot in certain place, shorten or lengthen road to fit lot's edge, and piece by piece do it with whole world. :smile:
I didn't hear about rotating world or sky, but you can make rotated copy of your world. Though it's time consuming.
Firstly you have to export height map from "old" world, after you save just right click at png file of this and flip to right or left. Start a new world with this height map. The same thing to do with each one of terrain paint - export too, flip png file in the same direction as height map file, then add terrain paints and import png files of each one. You can save lots in edit in game and use them in rotated copy of your world.
I didn't hear about rotating world or sky, but you can make rotated copy of your world. Though it's time consuming.
Firstly you have to export height map from "old" world, after you save just right click at png file of this and flip to right or left. Start a new world with this height map. The same thing to do with each one of terrain paint - export too, flip png file in the same direction as height map file, then add terrain paints and import png files of each one. You can save lots in edit in game and use them in rotated copy of your world.
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