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5 years ago
Yes, although again I would suggest running a test game on the clean no-content user game folder that will spawn in Documents the first time you launch it to make sure everything vanilla is working okay before putting your prior content folder in place.
The way this works is that the Launcher "reads" the Downloads folder and tells you if there is anything in there that is waiting to be installed. We don't have to keep anything in Documents unless it is really pending though. Then it "reads" the DCCache folder and shows us, up to a point as there are annoying display limits there, what it finds that is already installed and ready for use. Content installation is not anything like program file installation, all content installation does is put the content into a usable format/place for the game to read from on its next startup.
Not really understanding the program folder data question, sorry. There shouldn't be any need to interact with that under usual operating conditions. The five cache files that should be routinely deleted are in the TS3 user game folder in Documents, whichever game folder you are currently using, not within Program Files or elsewhere.
The way this works is that the Launcher "reads" the Downloads folder and tells you if there is anything in there that is waiting to be installed. We don't have to keep anything in Documents unless it is really pending though. Then it "reads" the DCCache folder and shows us, up to a point as there are annoying display limits there, what it finds that is already installed and ready for use. Content installation is not anything like program file installation, all content installation does is put the content into a usable format/place for the game to read from on its next startup.
Not really understanding the program folder data question, sorry. There shouldn't be any need to interact with that under usual operating conditions. The five cache files that should be routinely deleted are in the TS3 user game folder in Documents, whichever game folder you are currently using, not within Program Files or elsewhere.
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