AldermanTom wrote:
Cinderellimouse wrote:
Hey Amara, you funny bunny! :D
* Ultimate Careers
---> This mod is amazing!!! One of my top top mods! It means that your sim no longer needs to go into a rabbithole to work. I build my own open workplaces and enable the career, and my sim will go to work on that lot and use appropriate objects that improve their career performance.
I modded the mod to make it so that my sim doesn't lose work performance when not using the career related items. So I have a lot of freedom to do profession-like jobs that I think are appropriate for that sim. One of my scientists is particularly interested in oceanography, so when I play her she might go off the lot to go to a dive spot and collect fish, taking them back to the science lab. :D My politician will do a lot of networking, throwing fund raising parties, and using Ani's tax collector mod to collect tax from the town. :D
This mod has made the game what I want it to be! I made Crumpleton specifically with Zerbu's mod in mind. :D
There is a small learning curve so I recommend playing around with a test save first, until you get used to it. :D
There are quite a few other little mods I use, mostly from Mod the Sims, like the curfew remover. And of course, I have quite a collection of my own mods now! :lol:
WOW. How did you Mod a MOD? I really want to add the mirror object to one of the careers ( acting or Music I think)( there is a modded object on around the sims I think that has a micorphone modded as mirror, plus you update sounds amazing. Can a user make that happen?
Lots of mods can be modded! If you look in the descriptions the modder will often list which settings can be edited to tweak different things. Some basic knowledge of S3pe/modding is required. Zerbu put up some tuning files which he already set up, you just pick the one you want and install it alongside the mod. There is also a custom tuning file, that's the one I used to set it so sims do not lose performance when not using career objects. It helps that Zerbu is pretty awesome and helpful and basically told me what exactly I needed to change! :oops: :D I'm afraid actually adding different individual objects to the list is beyond my modding capacities at the moment. :cry:
The settings I edited are:
I changed the value to 0 so that I can direct sims can wander off the lot and do their own thing without the performance going down. An example would be my politician holding a rally at the park.
and:
I changed this value to 0 which means sims won't lose career performance when not using career objects. They still need to use the objects to gain work performance, but this means I have more flexibility to do my own weird imaginary jobs for sims. An example would be my journalist has to deliver newspapers to the newspaper kiosks (cc newspapers and kiosks from Around the Sims).