Forum Discussion
5 years ago
One thing EA did was arrange it so that if you ever land in a world where the entire population immediately catches up to an age so far advanced that they all die right away, some descendants are supposed to spawn so that your active party is not standing in a world all alone with no resident inhabitants. Uni World's demographics will always favor YAs and Adults, so a few of those should then spawn. And EA standard is supposed to replenish the transient non-resident student body with fresh blood if the geriatrics are no longer on the scene at least by around noon on that first Sunday, before the scheduled Meet and Greet.
The WA worlds wouldn't spawn babies, but the ages of these descendants might be more mixed and possibly include some teens.
Whether this happens reliably or not seems to be open to discussion even still, since many of us fooling around with the Uni EP with and without mods have already experienced what it's like for a single active student to be the only sim on campus for the term (this can't really have been intended).
Many of us having embraced mod usage get NRaas StoryProgression or some other force to repopulate the town and the student body with some fresh sims every so often, if we are trying to play long running multi-generational games. It can be funny for a sim to meet and befriend the same uni students that their great grandparents did, and there can all kinds of goofy things like finding great grandma still there as a YA if that's where she really started, but a lot of players don't really want those kinds of experiences in their games.
The important thing is that we have to approach elements of the game like the Uni student population with a huge sense of humor, no matter how we really want things to go. :)
The WA worlds wouldn't spawn babies, but the ages of these descendants might be more mixed and possibly include some teens.
Whether this happens reliably or not seems to be open to discussion even still, since many of us fooling around with the Uni EP with and without mods have already experienced what it's like for a single active student to be the only sim on campus for the term (this can't really have been intended).
Many of us having embraced mod usage get NRaas StoryProgression or some other force to repopulate the town and the student body with some fresh sims every so often, if we are trying to play long running multi-generational games. It can be funny for a sim to meet and befriend the same uni students that their great grandparents did, and there can all kinds of goofy things like finding great grandma still there as a YA if that's where she really started, but a lot of players don't really want those kinds of experiences in their games.
The important thing is that we have to approach elements of the game like the Uni student population with a huge sense of humor, no matter how we really want things to go. :)
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