Forum Discussion
8 years ago
i prefer mostly to create sims
when i make a new sim i always come up with a story for that sim, i don't write it down, i don't write a story, the story has to unravel within the gameplay itself
that's why personalities of sims, their traits, a good AI are so important for me, if those fail, if those are shallow or mixed up & exchangeable then my whole creativity ends up in CAS alone & that's not what i intend
if i wanted to created sims in CAS only then i would use other tools, programms & not a sims game, there are better ways to create great looking, detailed beings than any sims game delivered so far
meshes alone are not enough for me, the psychology & sociology of sims' life has to be included in a sims game, if that falls short then there is no point for me to create sims, no point to build houses, no point to design the city, no point to proceed with the generations
it doesn't need to be very detailed since i play rotationally but it has to be recognizable, that's why i like neurotic sims in TS3, their sorrows show clearly, their wishes, their daily schedule, their hole life circles around their sorrows with the things in their life
when i make a new sim i always come up with a story for that sim, i don't write it down, i don't write a story, the story has to unravel within the gameplay itself
that's why personalities of sims, their traits, a good AI are so important for me, if those fail, if those are shallow or mixed up & exchangeable then my whole creativity ends up in CAS alone & that's not what i intend
if i wanted to created sims in CAS only then i would use other tools, programms & not a sims game, there are better ways to create great looking, detailed beings than any sims game delivered so far
meshes alone are not enough for me, the psychology & sociology of sims' life has to be included in a sims game, if that falls short then there is no point for me to create sims, no point to build houses, no point to design the city, no point to proceed with the generations
it doesn't need to be very detailed since i play rotationally but it has to be recognizable, that's why i like neurotic sims in TS3, their sorrows show clearly, their wishes, their daily schedule, their hole life circles around their sorrows with the things in their life