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LouveHurlante's avatar
4 years ago
Solved

Cannot launch Multiplayer on TitanFall 2

Hello,

A previous post has been created here, but no solution was found and an EA staff member advised to recreate a topic. So here I am.

https://answers.ea.com/t5/EA-General-Questions/I-can-t-launch-Multiplayer-on-Titanfall-2/td-p/5657929/page/4

I have been trying to play Titanfall 2 for the past few days, and I cannot launch the multiplayer by any mean. When I last played 2 years ago, it worked, but it doesn't work today anymore.

The main menu says "Data Center: Searching..." and "Contacting Respawn servers".

I have been trying to launch the multiplayer for two days, been troubleshooting this problem for ours, and I already contacted an EA assistant via chat (Stefan) who couldn't help me, at all.

Here is everything I've tried:

- Disabling every single network adapter except the one I use

- Using Wifi instead of Ethernet, or Ethernet instead of Wifi, and I even tried with an external USB network adapter and disabling everything else

- Disabling firewall & windows defender entirely

- Opening ALL of these ports from my router:

  • TCP: 1024-1124,3216,8080,9960-9969,18000,18060,18120,27900,28910,29900
  • UDP: 1024-1124,8125,18000,29900,37000-39999

- Additionally, removing my router firewall, enabling DMZ targeted to my computer on my router, enabling UPNP on my router

- Launching the game via steam or via origin

- Restarting the computer, restarting the router, multiple times.

- Repairing the game via steam, and via origin

- Uninstalling & reinstalling network drivers, and restarting

None of that worked. I am still unable to play TitanFall 2 in multiplayer. I am stuck at the same screen. I have tried every technique I found, and a combination of all of them, to no avail. This is not a server issue, because my friends can very much play the game.

How can I solve this issue? I've checked the connections with Wireshark and the ports with powershell, it seems that the games sends packets to (a game server?) and expects an answer on the port 1024, but the Titanfall2.exe application doesn't ever listen on that port, so the packet gets dropped. Is that a software issue known to the developers?

If that's a problem on my end, how can I solve it? I would love to play the game multiplayer.

Warm regards,

  • I upgraded to an 11900 and had this same issue, for me the fix was this: https://www.pubg.com/en-us/intel-ice-lake-cpu-crash-workaround/

    Seems with the "newer" intel CPUs something changed that affects OpenSSL. go figure. I didn't even need to reboot after. 

    ---edit---

    In case the link ever goes down, you add a new Environment Variable (under system) with the following:

    Variable name: OPENSSL_ia32cap
    Variable value: ~0x200000200000000

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