Platform: PC/Origin
Data Center: West or North Europe
Game Modes: Pilot Skirmish, Campaign, Attrition
Internet speed: D:44.68Mbps, U: 8.73Mbps http://speedtest.net/my-result/3752669645
Loadout:
Pilot:
Primary Weapon: Smart Pistol MK5 / Enhanced Targetting
Anti-Titan Weapon: Mag Launcher or Archer
Sidearm: B3 Wingman
Tactical Ability: Cloak
Ordnance: Frag Grenade
Tier 1 KitPower Cell
Tier2 Kit: Minion Detector
Geneder Male
Titan: (I have varied this a lot, tried to include all the combinations used)
Chassis: Ogre or Atlas (usually Ogre)
Primary Weapon: Triple Threat, 40MM Cannon or XO-16
Tactical Ability: Electric Smoke
Ordnance: Slaved Missiles or Multi-Target Missile System (usually Multi-Target)
Tier 1 Kit: Regen Booster
Tier 2 Kit: Big Punch or Survivor (Usually survivor)
Titan Insignia: Winged Skull, Thirteen or 8Ball
Titan OS Voice: Jeeves or Lisa (Usually Jeeves)
Details on what truly is happening: Lost Connection to Server - Connection to server timed out. Only occurs in lobbies and never during a match - I estimate it occurs around 25% of the time following a match. It also happens in the initial private lobby before I've even played - possibly timing out while I'm customising loadouts.
For additional info (@Mods edit this out if it's unnecessary) - I've forwarded the ports specified, I have an Asus RT-AC68U router and my entire network is set up to give my desktop priority. I closed all other programs running bar a few, including disabling AV. No difference.
The issue vaguely reflects a similar problem I had some time ago with TCP packet timeout settings on another piece of software . I might put my desktop in DMZ later and see if that makes any difference, I don't have much hope for that though.
System is i5 2500k/8gb ram/nVidia 570GTX Graphis settings are at 1080 no antialiasing, vsync disabled, anisotropic 2x, lighting high, shadow low, effects medium, all others high.
Update 12/09/2014: Seems like DMZ solved the problem. I played through an entire campaign from start to finish without a single disconnect. Are there any additionl ports that need forwarding for this game or is it disconnecting because I'm behind NAT usually?