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This isn't a client side issue. These are server attacks by the same person who rendered TItanfall 1 unplayable.
https://twitter.com/ImGaze_/status/1398440300897398784?
This individual has "blacklisted" specific players/creators from playing the game altogether. These are the attacks being referred to in the below tweets from Respawn
https://twitter.com/Respawn/status/1395446711682838530?
https://twitter.com/RKRigney/status/1403041047106756610?
https://twitter.com/Respawn/status/1403041380902055940?
https://twitter.com/Respawn/status/1379204515748929538
I have been unable to play since April Rendering my account with 4000 hours unusable and meaningless. Respawn has said they are working on the issue however It has approx 3 MONTHS since the issue has been brought to their attention.
#savetitanfall
- 4 years ago
https://en.wikipedia.org/wiki/Criticism_of_Electronic_Arts
Not many companies have their own Wikipedia article only for the topic of criticism.- Magikf1ngers4 years agoSeasoned Adventurer@prometheanascent Meh - it starts out with "in 2010" - EA has been terrible a LOT LONGER than that, that's just when they quit trying to hide their greed and complete apathy for what their customers and fans say or think.
- 4 years ago
@Magikf1ngers I do not think it is greed, but yes, it starts a long time ago. It it just that the market lacks competition and so the great publisher can do what they want without having to worry, that others take over. And because many consumers are pleased with it and buy the products anyway. There are lots of people pre-order games before they even played them. They are used to it, that they are flooded with cheap games every year and pay for it. But the niveau of quality decreases constantly, although the technology develops further.
If you want to be save from getting bought up by EA and vanish in the dark hole of flogged ideas, you have to refuse going on the stock marketing. But this means you get less money to grow as business. The stock market is a good thing to get money for your business, especially with new and good ideas. But than companies like EA can also buy shares and they have the money to buy enough to take you over and suck you in with all your good ideas. It would need a strong consumer shift to such companies, so that they can stand on their own.
But the market for games is not such volatile, because many people buy the franchises and products anyway, instead of asking for better products. The so called "fanbase". They spend their time complaining in such forums like this, instead of refusing consumption and try other and smaller companies. The Poles, as examples, have very good developpers with fresh ideas and there are also a few German studios. In Germany, there is a one-man-developper, which designs a SciFi space game totally on his own and it looks pretty good and has some interesting ideas. Although the modding community is in many ways more ambitious and talented, as many high-paid developpers - and they do it for free.
We need more of this to increase competition on the market, we must try to free the market more buy removing copyrights e.g. and it needs more guts to start own businesses for game developpment. We as consumer and gamers have to prevent, that moloch companies like EA suck in all the good ideas and destroy them. There are other companies, which also tend to go this way. It is simple economics: High-performance companies are small and very specialized. In the moment they grow their business model, the quality of their prodcts become worse. Especially, when they begin sucking in competitors. Normally, such companies vanish from the market some day. But we as consumers can speed this up by moving to other products and give new companies a chance, instead of beeing such conservative with our habits.
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