Forum Discussion
4junk3000
4 years agoNew Spectator
IDK how I missed this thread but it WAS 3am so maybe that affected my vision, LOL
Here's my design for Act 1. I'm trying to make it look like an island, and I attached it to land right at the entrance to the nuke plant, as if it were on Burns' coastal property. I used the Pompeii ruins to create a dirt road entrance, and added some plants to continue the path across the sand strip. If you use the Area Select Tool, you can drag pier tiles up to the edge of the sand, in the area they cannot be placed individually. I'm scavenging other designs' tiles to make this design as my yellow submarine doesn't make them fast enough.
I will be reconfiguring the layout as new items from this event are earned. I'm trying to make this look like the area where all sea monsters are found. So adjacent to this design is the Mon'ther lair and the scary looking islands, and the cthulhu monument is nearby too.
My goal is to have a road from land, a boat dock and a helipad.
Here's my design for Act 1. I'm trying to make it look like an island, and I attached it to land right at the entrance to the nuke plant, as if it were on Burns' coastal property. I used the Pompeii ruins to create a dirt road entrance, and added some plants to continue the path across the sand strip. If you use the Area Select Tool, you can drag pier tiles up to the edge of the sand, in the area they cannot be placed individually. I'm scavenging other designs' tiles to make this design as my yellow submarine doesn't make them fast enough.
I will be reconfiguring the layout as new items from this event are earned. I'm trying to make this look like the area where all sea monsters are found. So adjacent to this design is the Mon'ther lair and the scary looking islands, and the cthulhu monument is nearby too.
My goal is to have a road from land, a boat dock and a helipad.
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