Forum Discussion
9 years ago
empathy77 wrote:
You need to make every character have individual tasks for the standard 1H, 4H, 8H, 12H, and 24H, if they have a joint task for these times fine but they should have individuals as well. Every character should be able to be sent on tasks using the Task Manager option with the Unemployment Building.
As far as I'm aware all of them do. Of the over 120 characters I have only one of them doesn't have a one hour task because it is tied to a premium building I don't have. I was also of the impression all character with joint tasks were given additional non-joint tasks of the same duration that they are sent on.
empathy77 wrote:
All premium tasks should come first in the characters task bar. Example: Ned has two 8H tasks, the premium one of "Going Mountaineering" is second in his task list so when you assign all characters using the Task Manager option, it goes to his non-premium task.
I'm bothered by a similar issue. I have characters with premium skins. But the skin keeps changing as a result of task assignment from rail yard stuff or quests etc. And if you don't cycle through the characters using the icon in the upper left corner before using unemployment building to send everyone out on task with it or it doesn't use the premium skins task. So it needs to look at all skins and tasks and send out on a premium task if one exists for the duration chosen.
empathy77 wrote:
Only one task per decoration or building. Example: One character task per bench so they are not sitting on top of each other. And so Moleman is not providing security on top of Snake robbing Krustyburger.
The bench problem is new. The benches used to have a limit so you had to have a bench for every character task involving a bench. As I remember manually assigning tasks and having bench involved tasks become unavailable when tasks involving bench already assigned equaled the number of benches owned. For visual tasks taking place outside a building I'd just like to see characters have alternate locations to stand for them so they aren't occupying the same space. It doesn't bother me if moleman was trying to protect while snake is trying to rob. That I find humorous and would want to see if I had him.
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