Forum Discussion
Raven_Darkstorm wrote:
empathy77 wrote:
You need to make every character have individual tasks for the standard 1H, 4H, 8H, 12H, and 24H, if they have a joint task for these times fine but they should have individuals as well. Every character should be able to be sent on tasks using the Task Manager option with the Unemployment Building.
As far as I'm aware all of them do. Of the over 120 characters I have only one of them doesn't have a one hour task because it is tied to a premium building I don't have. I was also of the impression all character with joint tasks were given additional non-joint tasks of the same duration that they are sent on.
Incorrect. Krusty's daughter does not have a 4 or 8 hour solo task.
Stampy does not have a solo 12 hour task
Sheri and Terri do not have a solo 8 hour task.
There are a few others in here as well.
As far as selecting "premium skins" - there are skins missing jobs. I don't know of any off hand, but I know I saw some missing tasks.- Wellllllll the SH tunnel is off by a couple pixels i get the visual look of it but it just doesnt work (the sh side, i noticed i can fix the SF side by using a S-Curve piece but the other side needs more land for it to be proper, its slanted thats why)
Different highlight color for Event tasks?
When events are going on i will sometimes accidentally send em on whatever task is highlighted, it'd be easier to know which are event and which are quest based (or daily event).
Static reset time for Friends visits (been mentioned a ton of times) the daily event is reset at a specific time it feels silly that Friends visits dont follow suit. This also affects events that 1 Week wonder studio for example? You could only fight 3 times in your friends town every 24 hrs (glitched for some to be past 24 hours) a static reset would be easier.
Avoid zooming in, The orphan alley auto zoomed in when i touched it which annoys me, along with the new feature athat allows you to move multiple things (area select tool) certain features will change my screen or adjust it when touched/tapped which changes the way im playing (after i spend minutes modifying the size to be the exact size i need) IckabodSchrek wrote:
How about 1/4 straight monorail track piece so I don't have to spend a million hours adjusting track to the new tunnel?
This!!!- AnnathewickedNew Spectatoradd 2,6, 16 and any other odd task hours - there are many characters with these - what if I want all my 2 hour people out on that task- takes super long to task them first individually.
- I would like to be able to tap on a building and see who has tasks there. Then send them there to animate it.
KrustyBrand wrote:
IckabodSchrek wrote:
How about 1/4 straight monorail track piece so I don't have to spend a million hours adjusting track to the new tunnel?
This!!!
Yeah this is annoying. Neither of my towns line up. Did anyone have luck with this?
As an alternate suggestion, maybe an second image to use with the 'rotate' button that lines up a space to the right or left? That way they don't have to code a new quarter piece object.- mystery2miSeasoned Newcomer
thatdonald845 wrote:
I would like to be able to tap on a building and see who has tasks there. Then send them there to animate it.
That would be great! I love to see the buildings animated but it's too hard for me to remember who animates what. Does anyone know of a list for this? - Ever since the character finder was added, I've always wished that it would also include task-able buildings (like Channel 6 Cletus's Farm, etc.).
KillaSqirl wrote:
KrustyBrand wrote:
IckabodSchrek wrote:
How about 1/4 straight monorail track piece so I don't have to spend a million hours adjusting track to the new tunnel?
This!!!
Yeah this is annoying. Neither of my towns line up. Did anyone have luck with this?
As an alternate suggestion, maybe an second image to use with the 'rotate' button that lines up a space to the right or left? That way they don't have to code a new quarter piece object.
Mine as well. I finally purchased the requisite land to connect my track and it does not line up. I spent an hour trying to make adjustments and it simply would not connect in any sensible fashion. You'd think some mathematics would have been used to make it work when they designed it. I suppose that's a negative. :roll:Annathewicked wrote:
add 2,6, 16 and any other odd task hours - there are many characters with these - what if I want all my 2 hour people out on that task- takes super long to task them first individually.
I was going to say this exactly. I often use 2 and 6 hour tasks and I wish more characters had those options.
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