Forum Discussion
skollthewolf
11 years agoRising Novice
In retrospect I liked Whacking Day -- it was challenging and the prizes were fantastic (among them two skins and two buildings with characters!). On the flipside, it went on for, like, a month an a half, and it was a little too hard to keep up with the number of snakes needed to get that last prize (this was before they added another week on, by which time many people -- my sister included -- burned donuts unnecessarily to get that last prize).
(Oh, yeah, the bonus, post-Ms. Springfield, prizes sucked. Two thousand extra snakes to earn game currency and maybe, but not likely, donuts? After three failed attempts to get donuts I just said, "Y'know, I think I can deal with the snakes running around my town." )
I hope that EA takes the lessons learned from last year's Whacking Day -- and Halloween and Christmas, for that matter -- and apply it to what will hopefully be this year's Whacking Day. I also wouldn't even mind having the wheel back. Just make it fun and strike that balance in between the making the event too easy and too hard.
Oh, and we would seriously need more, much more, land to place our new prizes!
(Oh, yeah, the bonus, post-Ms. Springfield, prizes sucked. Two thousand extra snakes to earn game currency and maybe, but not likely, donuts? After three failed attempts to get donuts I just said, "Y'know, I think I can deal with the snakes running around my town." )
I hope that EA takes the lessons learned from last year's Whacking Day -- and Halloween and Christmas, for that matter -- and apply it to what will hopefully be this year's Whacking Day. I also wouldn't even mind having the wheel back. Just make it fun and strike that balance in between the making the event too easy and too hard.
Oh, and we would seriously need more, much more, land to place our new prizes!
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