Forum Discussion
10 years ago
Neglecterino wrote:
I've been thinking about this too.
I think it is going to be a little different than in the past, but it's been a long time for me. There will be some kind of community currency (CC) and the community as a whole has to reach some CC goal. Then everyone gets the prize. I'm guessing that you'll be able to spend AB to get CC. Of course AB is used in the shop and for upgrades also.
My initial analysis has me thinking that we want to maximize the AB that everyone is getting. The maximum amount of AB that is added to the "global pool of AB" (I don't know what else to call it) from tap-ball games comes from winning a 5-star difficulty match. That puts 31 AB in the pool. 30 from the win and bonus, and 1 to the defender for losing. And people should play to get their first-win-of-the-day Brockman bonus of 75 AB. If you are going to lose, then lose to a 5-star difficulty match to put 25 AB in that pool. 22 for the loss, and 3 to the defender.
See the strategy thread.
As Neglecterino says, we've started talking about the Community Prizes already, and any important information everybody needs to know I will add to the front page, as I've done all event! Good luck everybody! :)
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