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lucienleon519
4 years agoRising Rookie
"gerardxgerard;c-2172772" wrote:
Other ways? Now it’s poorer, less dynamic. Which ways?
What @1-Graham-S said.
Plus this has always been a designing game for me, with events being the vehicles through which new content is delivered/acquired. So long as new content is offered I'm not overly fussed about the event dynamics being less imaginative than they used to be.
Every new item is an opportunity to reimagine a part of the town.
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