Forum Discussion
7 years ago
http://i.imgur.com/FTtJo41l.jpg
Here’s a pic from an old 2013 thread on this subject in which a user employed an image manipulation program to show what TSTO “night mode” might look like. The image highlights some of the issues that one might want to consider for a possible night mode. Are we talking about merely changing the color of the sky, or perhaps also programmatically changing the color/shading of all objects, or something even more involved (as in this image) which involves detailed alterations of characters and buildings (e.g., lit windows, street lamps). Of course, the more elaborate the conception of night mode, the more work is involved for EA developers — perhaps to the point where the idea becomes cost prohibitive. And none of this addresses @OhHappyJays ‘s point about app stability.
Here’s a pic from an old 2013 thread on this subject in which a user employed an image manipulation program to show what TSTO “night mode” might look like. The image highlights some of the issues that one might want to consider for a possible night mode. Are we talking about merely changing the color of the sky, or perhaps also programmatically changing the color/shading of all objects, or something even more involved (as in this image) which involves detailed alterations of characters and buildings (e.g., lit windows, street lamps). Of course, the more elaborate the conception of night mode, the more work is involved for EA developers — perhaps to the point where the idea becomes cost prohibitive. And none of this addresses @OhHappyJays ‘s point about app stability.
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