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11 years ago
mwdalton wrote:shafanator108 wrote:NMayo wrote:shafanator108 wrote:ax0n01 wrote:mwdalton wrote:
Lotto'N'Liquor increases consumerism, and comes with Mr Largo. :)
Looks like that's what I'm gonna save up donuts for. I'm only a half-star from 5.0 on the conform-o-meter, down a half-star on consumerism. Hopefully that puts me at a perfect 5 stars.
Was looking over sites, do these add consumerism?
1. Stu's Disco with Disco Stu
2. Lagush Gym with Lagush (or however you spell it)
Why is it so hard to be able to tell what shops add to what?!?! Just add it IN GAME With the LITTLE BLUE EXCLAMATION POINT EA!!!!!
no, they dont offer anything that people would "consume"
good luck on just the lotto and liquour giving u 5 stars.. i have quite a few premium consumerism buildings and i still had to place 8 or 9 KEM's strategically around my town to get 5 stars.
Well, with that logic, why is king toot or just Rainsticks consumerisn? Anyways what about the Brewery? I know I consume beer! Or the cracker factory? I eat crackers!
You consume saxophone reeds, and instruments. You consume rainsticks. Consume in this sense does not refer to eating, but to the distribution of saleable goods. The gym and disco provide a service, not goods.
You glutton crackers. Just like restaurants, you're digesting what they're producing. Duff brewery is actuall obedience, though, probably because keeping the population drunk makes them more docile and controllable..
Hope I made sense, there. :)
Lol sorta makes sense. Guess I'll buy the sprawl mart and try and save. Last 2 premiums of Consumerism. And the music teacher, even though I really dont like him. Not visual enough.
Thanks again you are a huge help.
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