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- mystery2mi9 years agoSeasoned Newcomer
devilhunt1449 wrote:
I gave up worrying about scale on this game a long time ago and I'd recommend that you do to, either that or it'll drive you insane.
My sentiments, exactly! I don't let the scale bother me anymore. I just wish they had made the recently released Pro Shop much, much smaller, as in invisible. :lol: I literally have nowhere to put it that looks good and it is way too big to hide. The only reason I got it was for the Space Coyote. - The donut store from the episode is different but its similar. Though the fact of scaling there is a huge issue. People complain if size of a building changes (see last time o flanagan pub changed). If ea changes the scaling people would revolt. Why?design. People that design towns would complain big time for Ruining their design big time!
- bluntcard9 years agoNew Traveler
LPNintendoITA wrote:
The donut store from the episode is different but its similar. Though the fact of scaling there is a huge issue. People complain if size of a building changes (see last time o flanagan pub changed). If ea changes the scaling people would revolt. Why?design. People that design towns would complain big time for Ruining their design big time!
But, this isn't the show, it's a game and scaling should be true to the game more than the show. Similar, but not so much that it looks ridiculous. Come on, that door just looks silly with Homer ( who is levitating ) standing next to it. IMO bluntcard wrote:
i'm talking about "rescaling the whole game" not this building ;)LPNintendoITA wrote:
The donut store from the episode is different but its similar. Though the fact of scaling there is a huge issue. People complain if size of a building changes (see last time o flanagan pub changed). If ea changes the scaling people would revolt. Why?design. People that design towns would complain big time for Ruining their design big time!
But, this isn't the show, it's a game and scaling should be true to the game more than the show. Similar, but not so much that it looks ridiculous. Come on, that door just looks silly with Homer ( who is levitating ) standing next to it. IMO- smohqy9 years agoNew Spectator
- bluntcard9 years agoNew Traveler
LPNintendoITA wrote:
bluntcard wrote:
i'm talking about "rescaling the whole game" not this building ;)LPNintendoITA wrote:
The donut store from the episode is different but its similar. Though the fact of scaling there is a huge issue. People complain if size of a building changes (see last time o flanagan pub changed). If ea changes the scaling people would revolt. Why?design. People that design towns would complain big time for Ruining their design big time!
But, this isn't the show, it's a game and scaling should be true to the game more than the show. Similar, but not so much that it looks ridiculous. Come on, that door just looks silly with Homer ( who is levitating ) standing next to it. IMO
Oh, yeah, I know it's not going to happen. I just wanted to say something, even though it's pointless. :) Thanks LPN - bluntcard9 years agoNew Travelerhttp://www.bluntcard.com/siteimage/coffeeshopdoors.png
OK I'll stop now.
Edit: Oops his hat is missing a piece. - You don't have to stop, you're entertaining some of us :mrgreen: . Maybe we can get a new feature where characters who walk by get knocked out by the coffee sign? :lol: :lol:
ETA: I'm a huge fan of where's waldo and played my fair share of spot the difference as a child ;) - bluntcard9 years agoNew Traveler
nissa762 wrote:
You don't have to stop, you're entertaining some of us :mrgreen: . Maybe we can get a new feature where characters who walk by get knocked out by the coffee sign? :lol: :lol:
ETA: I'm a huge fan of where's waldo and played my fair share of spot the difference as a child ;)
Yeah, there should just be a pile of people under it, knocked out :lol: simp7fan wrote:
I thought you meant how he is levitating.... That bothered me. :mrgreen:
this made me miss the evil Ned ( the one that levitated like a possessed person while recycling)
;-)
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