Forum Discussion

d-w4's avatar
d-w4
Seasoned Newcomer
4 days ago

Please bring back full moveset customization for CAF in offline mode

EA Sports team and community,

I want to address something that has been bothering me and many other players for a while now : the removal of full moveset creation for custom fighters in UFC 5 and UFC 6 

I strictly play offline , whether it's Career Mode or just fighting against the AI. I have zero interest in online matchmaking or ranked play. So when I hear the argument that moveset customization was removed for balancing reasons , it simply does not apply to my situation at all.

Why should I, as an offline player, be punished by a decision made entirely for the competitive online scene ?

Let me be clear : I'm not asking to break the game. I'm not asking for anything that affects other players. I just want to build my own fighter, with my own style, my own techniques , and experience the game the way I envision it. That's it. Me vs the AI. Nobody else is impacted.

The ability to fully customize a moveset made the CAF experience feel unique and personal . It gave every created fighter an identity. Removing it and replacing it with pre-built movesets feels like a massive step backward, especially for players like me who invest a lot of time in Career Mode and mostly exhibition Offline fights.

EA, please consider bringing this feature back, at least as an option for offline modes . There is absolutely no logical reason to restrict it there. You could even lock it so it's only available offline if balancing is truly the concern.

The player should be free to play the way they want, with the character and style they created. That's the whole point of a Create-A-Fighter mode

1 Reply

  • LogiBear1218's avatar
    LogiBear1218
    Seasoned Novice
    4 days ago

    YES and PLEASE let us set their attributes as well!! I understand that we can’t set base attributes because fighters can be imported into online career where they need to be upgraded, and same for offline career, but I assume the main issue is using an overpowered CAF in online play. But the solution could be to just ban CAF’s online, to set them with their base stats only when playing online, or simply to just say “oh well” and let people use however good of a CAF they want like we used to be able to to. 

    My favorite things on this game are career, creating tournaments, playing online tournaments, and creating/playing classic or what-if cards. In both tournaments and events, this ability to set the correct move set and ratings is absolutely crucial for making it even remotely worth creating fighters. 

    If this isn’t possible, then I propose that whatever upgrades and moveset changes we EARN for a specific created fighter in career mode can be carried over to the base “play now” roster so we can at least earn these upgrades and customizations when playing on the same console with friends or playing tournaments/created events.