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EA Lazy
EA, a company of lazy bums and slackers. Fix the career mode in this piece of crap you call a game. Add staredowns, interviews, weigh-ins, rivalries. That's what will bring the fans back. That's why EA FC 27 was a failure and nobody wants to play it. Now, with the arrival of GTA 6, you'll have to make a career mode that fans have been asking for for years. I hope this DLC that's coming to the game is a revamped career mode with all the things fans have been asking for for years. Otherwise, goodbye EA, GTA will kill what's left of you.anakin010120 hours agoRising Rookie7Views0likes0CommentsGame is trash
Game is terrible I thought the newer the game the better it’s meant to get. I would rather play ufc 2 then this **bleep**. This game is so bad it physically made me come to write this review, and no I’m not just writing it because I lost from your terrible mechanics.bar423c4hf961 day agoRising Newcomer20Views1like1CommentIlia debut skin
Ilia topuria skin from his debut against zalal would be a really fun and cool skin to add considering it was a crazy fight as well. Please start listening to the community and start adding fighter we actually need and want. Like there’s no point in adding 329 McGregor, absolutely no reason fight didn’t even last 2 min. And a second skin for DC? Cmon y’all js adding random **bleep** to the game nobody asks for. Games gonna be dead soon unless you start doing something4Views0likes0CommentsClinch and ground
Why are you choosing to purposely kill off wrestling in the game. Some of us played to grapple you know. Haven’t been able to since 3. We don’t all enjoy boxing. I don’t at all I literally only played for wrestling. Thx. You guys have stand and bang boxers can go too. Why can’t we stay postured up? Why are all the submissions gone? Why is clinch gone? Just make a boxing game or something. Why is there no way to do power slams? Just does it automatically. Is this mma or a striking game. Why does it glitch whenever you go to ground. Ever since 4. What was the problem? Why does I still have to play ufc 3 to wrestle. This is not a ufc game this is boxing. Just put everything from clinch and ground back in the game. If boxers want to cry they can stand and bang each other. Why u kill wrestling because boxers cry. Let them learn to deny takedowns instead of just killing wrestling. I can’t even get a refund I tried. This hasn’t been mma since ufc 3. Bring back theserver we still play. This is **bleep**. It’s not hard. Just keep striking the same put ground and clinch back to 3 and put ultimate team back. Whoever makes these ides for you to ruin the game should be fired. It’s literally not that hard. Go on YouTube and see how much ppl want ufc 3 grappling back This my last 1 until ground and clinch is back. I’ll be playing UFC 3 careerskoopzblo9563 days agoSeasoned Newcomer10Views1like0CommentsUpdate Topuria in UFC6 PLEASE 🙏🙏🙏🙏
Please update Ilia Topuria in UFC 6 to make him as accurate as possible to his current real-life appearance. I would really love to see a new version or Alter Ego of Ilia with his current slightly longer hairstyle, an improved and more accurate face/head model, and his shorts pulled up higher, just below the belly button, like he actually wears them in real life. I would also love to see the proper UFC Freedom 250 red gloves on him, with a more accurate and detailed design that really matches the real gloves. His overall body proportions and appearance could also be improved to make him look as close as possible to the current Ilia Topuria. Another really important thing is his striking animations. I honestly preferred his previous hooks. I’m not a fan of the new hooks, so please consider either bringing back the old ones or improving the new ones to make them smoother, more powerful, and more faithful to the way Ilia actually boxes in real life. His boxing style and signature punches are a huge part of what makes him unique. Basically, I would love a fully updated current-day Ilia Topuria: his current slightly longer hairstyle, an improved face/head model, accurate body proportions, shorts worn higher just below the belly button, accurate UFC Freedom 250 gloves, and improved signature hooks and boxing animations. The version created by DGGFX is a great example of the kind of appearance I would love to see in UFC 6. Ilia is one of the biggest stars in the UFC, and I really hope you can give him an updated version that represents his current real-life appearance and fighting style as accurately as possible. Please consider making this happen! 🙏🙏🙏Solveditachiii6z4 days agoSeasoned Rookie632Views7likes25CommentsCarrer mode
Stop being lazy, EA. Add press conferences, face-offs, weigh-ins, and trash talk—give fans a reason to actually want to play this sh*t. It’s no wonder EA FC 27 is a failure, just like you guys. I hope you sell the UFC license to THQ Nordic; they actually know how to make the kind of game the fans deserve. Enjoy your final days, because GTA is coming, and you’re going to fade even further into obscurity.anakin01015 days agoRising Rookie9Views0likes0CommentsBring it back!!
We need to see the last names on the trunks in custom colors, I'm tired of just being from a country with just the normal trunks, and the last name always being in white. We should get to decide how we want to style out trunks ikn the game again, please ea I would be playing all day if you did. -HastenHasten4195 days agoRising Newcomer16Views1like0Commentspiù robe
Salve EA SPORTS, Sono un giocatore di UFC 6 e vorrei proporvi alcune idee per rendere il gioco ancora più realistico, divertente e personalizzabile. Mi piacerebbe che aggiungeste: Più cinture in Combatti ora: BMF, UFC BJJ, cinture storiche UFC e altre cinture speciali, con la possibilità di scegliere quale mettere in palio. Più pantaloncini e vestiti: divise storiche dei combattenti, nuovi colori, guantini personalizzati e la possibilità di creare i propri pantaloncini. Alter Ego migliorati: versioni dei combattenti di epoche diverse, con statistiche, abilità e aspetti differenti, come in UFC 5. Musiche d’ingresso personalizzabili: scegliere la canzone con cui ogni combattente entra nell’arena. Entrate complete: vedere il combattente uscire dagli spogliatoi e camminare fino all’ottagono, con il pubblico, le luci e le presentazioni. Più modalità di combattimento: aggiungere anche BJJ e grappling, con le rispettive cinture. Maggiore personalizzazione delle arene: poter scegliere una cintura diversa indipendentemente dall’arena selezionata. Vorrei soprattutto che queste funzioni fossero disponibili in Combatti ora, senza dover giocare necessariamente la modalità Carriera. Sarebbe bellissimo vedere queste novità nei prossimi aggiornamenti di UFC 6. Grazie per l’attenzione e per il vostro lavoro!lore_budu5 days agoRising Newcomer10Views0likes0CommentsEA SPORTS UFC 6 / UFC 7 – My Suggestions
EA SPORTS UFC 6 / UFC 7 – My Suggestions I would like to suggest some features that could make the UFC games much more realistic and immersive. First, I would love to see official weigh-ins before fights, cinematic fighter face-offs, and authentic walkout music for each fighter. For example: - Khabib Nurmagomedov: "Sabina" (Dagestan). - Ilia Topuria: "Canción del Mariachi". I would also love to see pre-fight procedures inside the Octagon, just like in real UFC events, including the referee checking the fighters' mouthguards, gloves, and equipment before the fight begins. These details would make the experience feel much closer to watching a real UFC event. EA SPORTS, you could consider adding these features through updates to UFC 6 or saving them for the development of UFC 7. Thank you for listening to the community and considering our suggestions!030818956 days agoRising Newcomer23Views0likes0CommentsDo EA know the rules?
I play UFC 6, and one of the most frustrating things about this game is how EA still hasn't implemented a mechanic that gives fighters space to stand back up, especially in Stand and Bang. Instead, EA somehow thinks it's acceptable to let players spam punches while their opponent is completely defenceless during the get-up animation. There's practically nothing you can do to defend yourself, and it just encourages players to exploit a broken mechanic rather than actually fight. How has EA not addressed this? It's ridiculous that something so basic is still an issue.21Views0likes0CommentsUFC 6 Suggestions
Hi EA UFC team! I’ve been actively playing UFC 6 and have spent hundreds of hours across UFC 5 and UFC 6 combined. I really enjoy the gameplay, but I believe there are several areas that could make UFC 6 much more rewarding and enjoyable, especially for dedicated players. Here are some suggestions I’d love to see considered in future updates. More Rewards for Fighter Leveling I would love to see more rewards for leveling up individual fighters. At the moment, progressing a fighter can take a considerable amount of time, but the rewards don’t always feel meaningful enough. It would be great to unlock more cosmetic items, unique gear, visual effects, or other rewards as fighters reach higher levels. This would give players more reasons to keep leveling up their favorite fighters and make progression feel more satisfying. Make Cosmetic Customization Visible During Walkouts Some cosmetic changes are visible when selecting a fighter, but it would be great if more of these customizations were also visible during the actual walkout and entrance animations. Walkouts are an important part of the UFC experience, and seeing our customized fighters properly represented during their entrances would make the game feel more personal and immersive. Increase the Maximum Profile Level and Reward Dedicated Players The current maximum profile level of 50 feels quite limiting for players who play regularly. I would love to see the level cap increased, with additional milestones and meaningful rewards for reaching higher levels. Dedicated players should have something to work toward over the long term. For active players, progression should feel like an ongoing journey rather than something that ends relatively quickly. Make the Level 99 Fighter Trophy More Rewarding Reaching level 99 with a fighter requires a significant time investment. However, if the only reward is a trophy or achievement, the grind can feel unnecessary. It would be much more satisfying if reaching level 99 unlocked something special, such as an exclusive cosmetic item, a unique fighter badge, a special visual effect, or another reward that recognizes the achievement. Players who invest that much time into mastering a fighter should receive something meaningful in return. Improve Fighter Walkouts and Add More Individual Personality Walkouts could be much more immersive and unique to each fighter. I understand that licensing restrictions might make it difficult to include every fighter’s official entrance music, but there could be other ways to make entrances more authentic, such as unique lighting designs, national flags, animations, or other signature elements. For example, Conor McGregor could have a walkout featuring the Irish flag, similar to his iconic entrance presentation in his final fight. Other fighters could have their own recognizable entrance styles that reflect their personalities and real-life presentations. Even relatively small details could make walkouts feel much more authentic and exciting. Update the Roster and Include Missing Top-15 Fighters I would also love to see more frequent roster updates, particularly for fighters who are ranked in the UFC’s top 15 but are still missing from the game. Keeping the roster up to date would make UFC 6 feel more connected to the real UFC. Adding rising contenders and other important ranked fighters would also give players more options for offline matchups and career-style fantasy fights. Final Thoughts I believe UFC 6 already has a solid foundation, and these improvements could make it much more rewarding in the long run. More progression rewards, a higher profile level cap, better walkouts, more meaningful fighter-level milestones, and a more complete roster would give dedicated players even more reasons to keep playing. I would love to see EA continue supporting UFC 6 and rewarding the community that spends hundreds of hours playing the game. Thank you for your time and consideration!Tomas031237 days agoRising Newcomer65Views1like2CommentsSpinning attacks
You guys have nerfed spinning attacks since ufc 4, made them impossible to use so to controls in 5, and now they do 0 damage in 6. FIX SPINNING ATTACKS. Especially elbows and back fist. They are pointless to have in the game if even when you do manage to time and land it it does 0 damage and you get finished because your a so vulnerable after. Edit: Removed obscured profanity. -CMSplasher36010 days agoNewcomer51Views0likes1CommentHow EA Can Significantly Improve Online Career Mode
What's up EA! I'm Ozzy Kidd YT, a UFC content creator who's spent a lot of time playing UFC 6 and competing in its online modes. I wanted to share some feedback on how I believe Online Career Mode could be significantly improved. I genuinely think this mode has the potential to become one of the best parts of UFC 6, and with a few changes, I could see it attracting even more competitive players and content creators. 1. REWARD PLAYERS FOR COMPETING AT HIGHER DIVISIONS Currently, players can deliberately derank by searching for matches and immediately quitting. There is no matchmaking penalty for repeatedly leaving matches, meaning players can deliberately lose their way down the divisions to face weaker opponents. Once you drop to a low division, you can fight much weaker opponents and potentially finish fights in seconds. Meanwhile, fights against better players in Division 20 can take considerably longer. The biggest problem? You receive the same XP for a win regardless of your division. This means deliberately deranking and farming weaker opponents can earn you significantly more XP per hour than challenging yourself against better players. Why would I compete against the best players in Division 20 when I could deliberately lose matches, drop divisions, beat weaker opponents and level up my CAF faster? My suggestion: Reward players with more XP per win based on their position on the leaderboards. The higher you climb, the more XP you should receive for winning. This would incentivise players to compete at the highest level while allowing them to upgrade their CAF faster for their achievements. You could also award more Division Points for beating opponents who use higher-rated fighters. The game shouldn't reward players more for beating weaker opponents than for challenging themselves against the best. 2. INTRODUCE A 30-MINUTE PENALTY FOR REPEATEDLY LEAVING MATCHES I don't understand why players can repeatedly quit matches without facing any meaningful consequences. EA should introduce a 30-minute matchmaking suspension for players who repeatedly leave matches early. If someone continually quits instead of accepting their losses, they should have to wait before playing again. This would discourage deliberate deranking, make it harder to farm weaker opponents and encourage players to finish their fights properly. 3. ADDRESS THE WIN-RATE EXPLOIT ACROSS THE GAME This issue is unrelated to Online Career Mode specifically, but it still needs addressing because it affects the wider online experience. When you view your in-game profile, you can see how many fights you've won and how many fights you've completed. From those statistics, you can calculate your overall win rate. However, there's a serious problem: when someone loses by DNF, their number of completed fights doesn't increase. Here's how people exploit it: when an opponent knocks them out or submits them, they instantly quit the game before the post-fight celebration. The match ends as a DNF loss, but their completed-fight total doesn't increase. If someone does this every time they're about to lose, their wins keep counting while their DNF losses don't increase their completed-fight total. This means they can artificially maintain an inflated win rate, potentially even 100%, despite losing plenty of matches. I know nobody else can see your overall win rate in-game, but that doesn't make it any less ridiculous. Your statistics should reflect your actual results, not reward you for quitting immediately after being knocked out or submitted. This is another reason why a 30-minute penalty for repeatedly leaving matches is necessary. Players shouldn't be able to manipulate their records and avoid properly taking their losses. 4. MAKE ONLINE CAREER'S PROGRESSION SYSTEM ITS BIGGEST STRENGTH One thing I absolutely LOVE about Online Career is that you're constantly developing your CAF as you play. For example, if you regularly use your jab, cross and lead hook, you can level up those moves. As you progress towards five-star moves, your fighter becomes better suited to your personal playstyle. My plan is to specialise my CAFs in the moves I actually use before spending any remaining points on other areas. Imagine how strong and well-developed our fighters could become after a year of playing! With UFC 7 potentially still years away, there's plenty of time for players to build their fighters and create different CAFs with completely different playstyles. Even if you encounter someone who spends five rounds holding you down, you're still gaining valuable experience with ground transitions and reversals. Over time, you can develop better transitions and unlock options that make you harder to control. Compare that to regular MMA Ranked. You can spend an entire five-round championship fight against someone who refuses to do anything except hold you down. On accelerated clock, that's 15 MINUTES of real time! Personally, I'd never quit because I refuse to give someone the satisfaction of making me leave. But after enduring those 15 minutes in regular ranked, you have nothing to show for it in terms of fighter progression. In Online Career, at least you're developing your fighter while enduring that frustration. Even difficult matches can help you improve your CAF in the long run. That's why I genuinely enjoy Online Career so much more than regular ranked. You're building a fighter around your own playstyle, improving your moves as you use them, and becoming stronger the more you play. 5. BRING THE BIGGEST UFC 6 CONTENT CREATORS INTO ONLINE CAREER I can genuinely see the biggest UFC 6 content creators playing Online Career instead of regular MMA Ranked or Stand and Bang Ranked if EA implements these changes. Think about the content opportunities! Creators could build specialised CAFs, showcase their progression, compete on the leaderboards, experiment with different fighting styles and challenge other top players. There would be a reason to keep coming back, not just to win matches but to develop your fighter and see how far you can take them. If EA rewards high-level competition properly and addresses deliberate deranking, Online Career could become a major part of the UFC 6 competitive and content creation scene. I believe these changes would give creators and everyday players alike a genuine reason to invest their time in the mode. 6. MY FINAL SUGGESTIONS 🥊 Give players more XP per win based on their leaderboard position. 🥊 Introduce meaningful progression rewards for competing at higher divisions. 🥊 Award more Division Points for beating opponents using higher-rated fighters. 🥊 Introduce a 30-minute matchmaking penalty for repeatedly leaving matches early. 🥊 Fix the fight statistics so DNF quits cannot be used to manipulate win rates. 🥊 Preserve what makes Online Career great: the feeling that every fight contributes to developing your CAF. 🥊 Make Online Career rewarding enough to attract the biggest UFC 6 content creators and encourage more players to compete in the mode. I genuinely believe Online Career has an excellent foundation. EA just needs to give players a reason to compete at the highest level instead of exploiting the system for easier wins and faster progression. I can see Online Career becoming significantly more popular than it currently is if these changes are implemented. Please consider this feedback! I'd love to see Online Career reach its full potential. 🔥Ozzy-Kidd10 days agoRising Newcomer39Views0likes0Commentsmore submissions and takedowns in ufc 6
hello i got a question is it possible for yaall to add more submissions into ufc 6 liek the twister bulldog choke and th eother chokes we had in ufc 3 and also can yaall add the osari trip in ufc 6 and maybe some more takedowns i think this would make the game even betterlia221011 days agoSeasoned Newcomer33Views0likes1CommentUFC 6 servers need to be seriously fixed
Out of all the UFC games, UFC 6 got to be at the all time high for having bad connection to ea server. Unless it’s seriously bugged. I’m so tired of getting choked out after the round end because they make you stop fighting submissions when the bell rings, getting knocked out after the bell, every time I get in the clinch and escape my fighter thinks he Jesus and poses like he nailed to the cross, stats being messed up cause I don’t understand how I can have mvp and miss a head kick when someone move their head but if I try to move my head on a spinning attack they know exactly where my head at. Like I know yall got the money to actually put some **bleep** care into the game for the people who really love the title. I don’t know what yall got to do but this game need to be fix.f506e15303591e5011 days agoSeasoned Newcomer98Views3likes5Comments
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