Forum Discussion

KaranGhosh1996's avatar
KaranGhosh1996
Rising Rookie
29 days ago

Recovery mechanic idea (balancing mechanic)

I believe EA UFC can introduce a recovery mechanic, similar to the "drunk" mechanic in games from Rockstar like GTA and RDR, where the player has to use the analog stick to balance the character when theyre intoxicated. 

I feel a mechanic like that can and should be utilised in EA UFC, because it realistically portrays how fighters loose their balance and equilibrium when theyre rocked or hurt in real life. It also adds another layer of skill that the player has to develop in order to stay in the fight, and each fighter can have different recovery stats and perks, based on their real life counterparts. For example, fighters with a glass jaw are harder to balance and take longer to recover, compared to rock jaw fighters like Nate Diaz or Max Holloway. 

I truly believe implementing this mechanic instead of having a preset animation would add a whole new dimension to the gameplay. Hopefully EA sees this and implements this in a patch in UFC 6. 

No RepliesBe the first to reply