5 years ago
I'm done. Thanks guys.
Like thanks for taking a month to fix some bugs that's been there since launch but this game man... I can't do it.. You just made it easier to find stand and bang for quickfight. Updated popular fig...
@halobinladenA realistic sim fighting game would frustrate the younger players, whom are clearly the target audience for this game. EA want an easy arcady game a child can pick up and play and understand. It's all about money and sales, not the actual MMA gaming fan base. This game wasn't made for us like UFC 3 was. It's made for kids. Why? Because no micro transactions. They need to make the extra money to make up for the losses from no micro transactions. So they made a sh**ty arcade game with unicorns and all, with the incentive of marketing sales to young naive kids who wouldn't enjoy a technical sim game, the game that the rest of us actually want.
UFC2 - LOTS of MicroTrans from UltimateTeam = $$$$
UFC3 - Not as many MT's from UT = Not as much $$$$ What do we do now? Result is:
UFC4 - No UT, No MT's, no sh*ts given. Market fighting game to kids to increase base sales to make up for losses.
Not cool.
Sorry, I'm ranting, I just so angry with this game.
Edit: Maybe someone should contact some gaming journalists about this? This s*** show would make a great story. Then something might actually be done about this mess?
@MatthewMcGeary really not sure what you mean when you say there are no micro-transactions in UFC 4. They have UFC point packs ranging from $5 all the way to $100+ that you can use to purchase their new clothing items for CAFs.
@MatthewMcGeary I see what you're saying now. I think it's hard to say whether their new micro-transactions are successful or not though and I guarantee they weren't planning on them being unsuccessful. UFC 2, 3, and 4 all have the same UFC point packs the only difference is what you spend those points on in the game. You and I might think the new clothes are stupid and overpriced but it only takes a few whales to like them.
Ultimate Team mode didn't make any sense in a sport where there are no teams. They had to do something different with it but doing something different isn't cheap. Modeling a few clothing items and then re-texturing them a bunch is way cheaper and easier than actually developing a new mode which would have to include micro-transactions and also makes sense for MMA.
I'd bet they saved money during production by copy everything from UFC 3, cutting out modes, slapping a new paint coat on it and calling it UFC 4.