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  • bodacious1987's avatar
    bodacious1987
    5 years ago

    I forgot about this post I made. Have you found a solution? Since then I've found a lot more problems with the grappling (and everything else). I had a 50% stamina advantage on my opponent and tried to do a joint submission and my controller was vibrating (indicating my bar was over his) probably 95% of the time and he still beat me by a decent margin. When defending joint subs, I figured out the absolute maximum speed you can go without your bar lengthening and im able to keep at that speed almost the entire sub mini game. The AI has such fast reflexes that he still beats me. Literally the instant I change directions he does the exact same, following my every move with a 0.0000 second delay. I'm very close to winning the mini game but it should not be this hard when im doing it perfectly. EA: REWARD THE PLAYERS WHO PUT A LOT OF TIME, EFFORT AND THOUGHT INTO THE GAME. When I'm defending choke subs I can get my bar 100% full before my opponent is even at 10%, even though he has a more than 25% stamina advantage. Yet when I'm subbing him, he destroys me. My reflexes are really quite quick and I feel like I have my bar over his the vast majority of the time, yet he escapes with ease. Why is it so easy to escape AI choke subs but so very difficult to make them tap? Why does the AI have a 0.0000 second delay (same thing goes with blocking - i have a video where I went for a lunging jab and the AI (Skilled free sparring) literally put his block up and then put his hands down so fast its hard for some people to notice he blocked if they're not a gamer. His block was up for probably less than 1/10 of a second so in addition to the mind blowing speed, his timing was nothing short of perfect. But when I press block there is a nearly half second delay between when I press block and when my fighter starts to move his hands. There is already a delay in the human brain. Dont add another delay. Please fix this stuff, EA.

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