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TotesMicGoats's avatar
TotesMicGoats
Seasoned Newcomer
4 days ago

1.1.3.0 Update bugs with firing range

two quick things i've found with the firing range after the recent patch

- left most (closest) target dummy throws up debris right in the player's face (like spawned ON the player) when shot (tested with TR7 standing just off to the right of the dummy)

- dummies no longer receive headshot damage

7 Comments

  • Nan00kki's avatar
    Nan00kki
    Seasoned Traveler
    3 days ago

    I don't get that debris on my face, but dummies no longer receive headshot damage. First I thought it was just one weapon but seems to be same for all weapons

  • Same on debris. Also the Hitboxes on all targets extend far up beyond the head with no extra headshot damage. Have not checked this in multiplayer yet. Just the firing range. Maybe someone who has been in multiplayer can chime in on this

  • BlazeSLK's avatar
    BlazeSLK
    Seasoned Newcomer
    3 days ago

    I can confirm the above bugs, but the hitboxes in multiplayer are okay.

  • The hit reg is also absolutely HORRIBLE on them now and i've never noticed it before this patch 

    Yes... this shot actually registered a hit...

     

  • TotesMicGoats's avatar
    TotesMicGoats
    Seasoned Newcomer
    3 days ago

    i'm still getting the 'i got shot behind a wall' hit reg issues, but that's always going to come down to latency. not sure if i'm noticing an improvement or a worsening of ghost bullets yet

  • My mate has a video of the dummies dropping down every time he looked at them. when he turned away they stood back up. its like the didnt want to get shot haha

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