Ideas
CPU_UK
2 months agoSeasoned Ace
- Foot steps, rarely hear anyone except my own, which spoils the CQB audio cue. Even on Infantry only maps it's very poor.
- Getting killed: Constantly looking around for where that shot came from. Even when the bad guy is in the same room I couldn't tell where he was in relation to me. Even less likely to hear the direction as distance increases. Even on Infantry only maps it's very poor sound.
- I can hear the air assets screaming over-head, tanks going boom (if I'm standing close to it), but other soldiers firing\ moving is lost somewhere. Seems like you prioritised the big sounds over the subtle sounds.
Looking back at previous BF I could hear direction fire, close footsteps, even on a roof full of players in combat.
Razer BlackShark V2 (synapse v3).
- -PRIME-zewanooo2 months agoSeasoned Rookie
Seems like you prioritised the big sounds over the subtle sounds. Looking back at previous BF I could hear direction fire, close footsteps, even on a roof full of players in combat.
100% agree with you