BF6 Redsec bugs
Hi just a few bugs I've picked up while playing Redsec. Loot crates often dont give a promt to pick up items you have to run away a small distance then return spanning interact to pick up items. Items in loot crates show a pick up prompt but does not go to inventory when interacting. Small bushes hit box and tree leafs hit box block bullets from going through. You get stuck on the smallest of bushes. While loading in to redsec sometimes you get matchmaked into an existing game and then are in dead state where a redeployment is needed. Visual bug where character swops from primary to secondary weapons without animations. While pinging locations or enemies sometimes the ping does not appear also does it in a helicopter more frequently. After downing an ending an enemy sometimes takes a few seconds for their inventory to appear and become loot able. Redeployment beacons often dont show enemy use only sound queue. Pinging and enemy does not work through small brushes or tree tops and sometimes while they standing behind small object but are visible. New attachment unlock does not show correctly and have to cycle through all attachments to see what was unlocked. Player revive prompt is to small and the prioritize interact over reload does not work you still reload even though you get the revive prompt. If the jump master leaves before the game start it does not pass on jump leader and you have to deploy solo. If you start sprinting close to a door the door does not open you have press sprint again to break through door or windows. Enemy vehicle hit markers are sometimes not present