Twitch Drops not appearing in-game
So my issue is: I've 2 days ago attempted to claim my twitch drop rewards linking my ea account to twitch, and since then my rewards haven't come. Twitch told me that it's a problem on EAs end. Steps I've tried fixing: restarted console, reinstalled the game, tried unlinking and relinking on twitch, logout login on both platforms, cleared all cache, vpn on off, network traffic check, airplane mode on off My platform is PS5 And got twitch drops on twitch 9 days ago to 5+ months ago7Views0likes0CommentsPurchased content not syncing between platforms this season...
All purchased content for season 2 has failed to carry over from my ps5 to my pc client. This was not at all an issue in season 1, I purchase my content via the playstation store and have stayed connected via the ea app, this has been the first time I've experienced any issues with purchases syncing. The content all shows up on the PS5 client, but only the BF Pro questline shows up on PC, despite it still prompting me to purchase BF Pro on the PC client, and graying out everything that I've already unlocked and equipped on the PS5 client lol. Is there any way to fix this? The EA store webpage shows I've purchased the S2 Advanced pack, S2 Toxic Tide, and BF Pro. Yet none of it is accessable via my pc client.... I really do not want to have to repurchase almost 60usd worth of content, when this was not an issue last season.....16Views0likes0CommentsStick Forward Sprint causes forward prone movement to exit prone
When the new Stick Forward Sprint setting is on, added in update 1.1.2.0, it causes crawling forward while prone to make your character stand up, because that's what normally happens when you press sprint while prone. This results in frustration in combat situations where you go prone to avoid fire, only to press forward and immediately stand back up into the bullets you were trying to avoid. This could perhaps be fixed by temporarily disabling Stick Forward Sprint while prone, which will still allow players to click the left stick to stand up and sprint.123Views2likes5CommentsRecon in prone position with clear sight, no hit markers.
Playing as recon in prone position with clear path in front, no bullets hit target. You can see the tracer of the rounds landing on your target but no hit markers. Stand up or raise up into a crouch and no problem. Whats the issue with that? Tried this in many spots on multiple maps and the glitch happens very often. It seems you need to crawl forward so far over an edge or roof top to start getting hit markers. On screen from other players view, you are half way out and up to the waistline over an edge. Is this a similar issue in the code as not being able to shoot through chainlink fences? Even grass blocks the rounds now?3Views0likes0CommentsPlease atantion
The camera shakes when reloading (does your viewfinder shake like that when you reload in real life?) Try even just flapping your hands; you won't notice any shaking in your viewfinder, but your game will. Instead of aiming at respawn points (platoons, vehicles, capture points, beacons (it sticks where it's impossible to land)). It can be difficult to select a respawn point. It feels like the cursor doesn't respond. Sometimes the cursor disappears completely after opening the map or chat. Sometimes it's impossible to scroll through the chat, and when opening it, it shows the middle of the chat instead of the last words. When holding Tab after death, the table closes itself, and you have to hold it down again to see the results. Dust, like smoke, severely obscures the view of enemies; they're already invisible. Dust obscures the view even from hitting the stair railings. Breakthrough Manhattan is a problem for attackers at the very beginning. Overexposure greatly interferes with vision. Medics don't want to respawn; they simply can't see in the chaos. The models are jerky and unnaturally fast; in BF1, the movements look much better, a paradox. Where are the win/loss statistics? Hit delay or indicator delay? Headshots and kills are so noticeable that they're practically measurable (my ping is 40, no packet loss, 100 fps stable). Where are the weather conditions—rain, snow, wind? The color of the marker is the same as the enemy indicator, which is misleading. Prioritize vehicle sound, otherwise sometimes you can't hear it at all. When dealing damage to a sniper, he calmly headshots me in return. ☝️ During a 1v1 shootout with a player, literally in the last split second before I die, the damage from my weapon suddenly stops, even though my shots continue and my crosshair is perfectly aimed at the enemy. The face models are terrible; eyebrows and hair, which should be dark, glow. After the start of Season 2, player models blend into the textures, and the enemy visibility enhancement setting doesn't help. There aren't enough character monologues, not enough originality. I'm from Ukraine, under constant real-life bombing! But! Add Finally, Russian isn't just a language for Russians; it's spoken by 120 million people besides Russians. Your game is called "Battlefields," but it looks more like smaller battlefields. Please add more large maps. I'll wait for fixes and play. I've been a fan of yours for 25 years, starting with BF 2142.9Views0likes0CommentsPortal unaccessible
Since Friday's 20-02-26 patch" been unable to host any portal servers/maps.. no matter what i do , verify files , reinstall (pc) i cant get on , It's an utter joke that all was working fine then suddenly after update on Fri cant get on any servers or host my own. So cant play with others who have no issues getting on our server..... Comon EA sort this out ..there's nothing to say what / how the limit is and when its going to work again.. Any dev care to help...im sure its not just myself This is the 4th day now...............!!!!!!!8Views0likes0Comments