BF6 Spatial Audio Bug
Spatial Audio on Windows 11 in my experience with the EA Shop Phantom Edition doesn't work properly or as intended.
If I select Spatial Audio the game says something about being incompatible/unsupported and reverting to 3D Headphones.
I've got Dolby Atmos and DTS:X, when I enable them in Windows Audio settings the exact same thing happens in game so it's not one or the other.
Then to make matters worse, when I close and relaunch the game to test the audio further, I go to check the audio settings and it says 3D Headphones not supported or something and reverts to Stereo in game.
In order to fix this I had to switch Spatial Audio in Windows Audio control panel to Windows Sonic and then back to Atmos/DTS:X and it enabled 3D Headphones again.
With War Tapes selected I can hear ok with my headset and dac/amp but something is definitely bugged with this game and how it handles Spatial Audio.
On a lesser note, the Phantom Edition AR reverts back to it's stock form every time you start a new match, no matter what you do.