Bullet hit damage has been a reoccurring issue for me and some of the guys I play with over the last 2 UPDATES. I play with 20 or more different people that have this same issue. Season 3 was horrible to the point that I Uninstalled the game twice. This issue was better day 1 of season 4 but now it's bad again. Sometimes I end up cycling through multiple guns before finding one that somewhat works. My ping stays around 22 and at times its in the 60s. Regardless I have to shoot people with 8 to 10 bullets at close range to kill them with an M277, TR7 and/or some of the other guns. There are no issues on my end so it has to be a server issue or some type of balancing tool you guys have emplemented. I feel like this issue is more prevalent when the enemy team has multiple players pinging over 100. I feel like the game is punishing me for have good ping and internet, ect. If there is something you guys (DICE) could please do to fix this issue thousands of players would greatly appreciate it. There is no reason I should shoot first on an enemy and lose a gunfight when the gun I have kills in 4 shots and the enemys gun takes 5 or 6 shots to kill me. Instead I have to shoot them 8 or more times to kill them and they win the gunfight. When I shoot bots the guns I use work like they should. When I shoot another player I have zero room for error. Even if I do everything right with 22 ping I still lose the gunfight. One game will run good and ill go 28—7 KD. The next game runs bad and I go 4-18 KD. Why does this happen? Please fix this DICE/EA!