Ideas

Pluton_JP's avatar
Pluton_JP
Seasoned Spectator
4 months ago

Footsteps aren't playing. Also, the playback position isn't accurate.

I am the administrator of an organization called the Battlefield Japan Community.
After asking players within this community, I found many others facing similar issues, which is why I am posting this.

 

【Overview】

In a significant number of situations, enemy footsteps are not being played.

I tried every possible combination of sound settings within the game, but the issue where sounds are not playing persists.

Even when footstep sounds are playing, they are not being played at the correct position.

【Issues】

Enemy footsteps are the most crucial element in combat.
Because enemy footsteps cannot be heard, current combat has become nothing but a series of random encounters.
This gets very tedious very quickly.
In fact, I already frequently hear people saying they're “bored” with BF6 combat, citing reasons like it being dull and lacking depth.

There may be other issues that need fixing, but the fact that enemy footsteps aren't audible must be addressed immediately.

Otherwise, it will become boring within about a year, just like XDifiant did.
This problem cannot be avoided even by adding content like maps or weapons.
Because it's a fundamental issue at the core of FPS games.

To ensure BF6 remains enjoyable for many players over the long term, we request these fixes.

Among previous titles, BFV's sound system was outstanding.
That should be the benchmark.

 

I'm attaching a video, but in previous Battlefield games, you would have heard enemy footsteps from the very start of the clip.

It's abnormal that the sound doesn't start until they get this close.
This makes it impossible to detect them by sound. By the time you notice and turn around, you're already shot and downed.

In the second video, there are no footsteps at all.

13 Comments

  • Same issue here, and it's really frustrating the Jets 2km up in the sky is deafening and the abrahams 1m from you is silent.

  • Pluton_JP's avatar
    Pluton_JP
    Seasoned Spectator
    1 month ago

    It's been a while, but this issue remains unresolved.

    There was an update that included a fix for the footstep problem. However, the next update reverted it back to its previous state.

     

    Even after applying the update addressing the Footstep issue, it was still difficult to discern where the footsteps were coming from.

    This is especially noticeable indoors.

     

    I imagine there are two possible causes:

    1. Limits on the number of playable audio files

    This was also an issue in BF2042. The number of audio files that can play simultaneously is low, and since footsteps have a low priority, they get drowned out when many sounds play at once. Is radio audio more important? I don't think so.

     

    2. Excessive reverberation

    Indoors, sounds reflect off every wall and get processed, making it impossible to pinpoint their location. Since this is less of an issue outdoors, I suspect the problem lies with the reflections.

    Helicopter sounds suffer the same fate.

    In Eastwood, terrain reflections frequently make it impossible to tell where a helicopter is.

  • iBringsTheRuckus's avatar
    iBringsTheRuckus
    Rising Adventurer
    21 days ago

    Love the new map, but everything else about the game is broken. Same crap since the beginning. I'm done with Call of Battlefield. ✌️

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