Ideas
-- damage falloff on most guns starts at around 0-10 meters mark and that is why 10m target gives these results, this is idiotic--
Almost >half of the damage numbers in the tooltip don't match actual damage numbers. If you have a fair amout on guns unlocked you can test them in the shooting range on 10m target.
For example:
-RPKM tooltip:33 real:27
+M60: tooltip:33 real:33 (match)
-SGX tooltip:25 real:20
-UMG40 tooltip:25 real:21
-USG90: tooltip:20 real:18
-SG553 tooltip:33 real:25
+M4A1 tooltip:25 real:25 (match)
+CORD tooltip:20 real:20 (match)
-QBZ tooltip:25 real:21
-SCW tooltip:33 real:20
Generally, assault rifles seem to be all correct. There's many more of these cases.
Perhaps those numbers are based on something like 5 meter range, but then again - that's messed up if falloff begins at 10m range already, that doesn't make sense at all.
- Vixsoh9 days agoNew Spectator
I get what you're saying, obviously there's a dmg falloff that's not explicitly stated anywhere yet. It makes sense that SMG's generally have a shorter falloff than AR's and LMG's. But when you compare within these categories, it just doesn't make sense for the higher damage, lower ROF guns (like NVO and RPKM) to have shorter falloff ranges than their lower damage, higher ROF alternatives (M433 and DRS - both of which do their listed damage on the 10m range target).
That means that using these guns (some of which are ofc much harder to unlock than the default unlocked guns) in any engagement over the ~5m or so listed value falloff range would be objectively worse DPS in the vast majority of situations. It makes no sense game design wise to grind and unlock something that gives you less DPS than the starting gun, which is why I'm leaning on this being a bug.
Would appreciate official clarity on this.
- Vixsoh9 days agoNew Spectator
Just tested on a bot, NVO does 33 dmg at point blank. So the issue here isn't really the listed value, that's shown correctly. It's the point I made above re: dmg falloff comparative to their equivalent alternatives. Ex:
M433 damage values (at 1m, 10m, 20m, 35m, 50m, 70m): 25, 25, 25, 20, 20, 20 - ROF: 830
NVO damage values (at 1m, 10m, 20m, 35m, 50m, 70m): 33, 27, 27, 21, 20, 20 - ROF: 654
It just doesn't make sense that the default level 1 AR does significantly more DPS after a range of 5m due to the higher ROF compared to the NVO. That's like 90%+ of engagements with an AR.