IFV Lock-Guided Missile Issue
Players are abusing the lock-guided missile mechanic with the infantry fighting vehicle (IFV) by switching from driver to gunner, locking-on a target, switching back to driver and shooting the missile to the designated target. Targets like helicopters and jets cannot dodge this missile, even when countermeasures like flares are deployed, the missile still results in hitting the designated target no matter what. The description of the lock-guided missile on the IFV says "the missile will guide itself to the target unless intercepted by countermeasures." I've come across large maps like Operation Firestorm where there are multiple players sitting back by spawn area's and locking onto enemy vehicle's and successfully destroying their targets but it is simply ruining the fun out of the game and makes me personally want to avoid certain maps and sometimes even leave games that are not fun due to people abusing this mechanic. Please if you can look into this and make improvements or fix this. Thank you.