Matchmaking algorithm is still completely messed up almost a month in
I dont queue "ALL OUT WARFARE" to have 10 human beings in the game with the rest being filled with fodder bots. In Asia servers there are like 3 hours a day 7-10pm where you can actually get full lobbies and the rest of the time the game is dead but not because there isn't enough players because if I keep quitting and joining I get put many different lobbies with another 7-9 other people.
WHY is the matchmaking algorithm prioritizing splitting all these players up into different bot matches rather than putting them all in 1 game??? This is seriously harming this game and there has been 0 communication at least acknowledging the problem, I really spent $100SGD to get a multiplayer game where I can only play against other people from 7 to 10PM?
Even battlefield 1, 9 YEAR OLD game has at least 1 fully populated lobby in asia even in the middle of the night at 4AM. It's been 3 weeks and the big patch did not do anything to address this, is this not an issue to the devs? Is the vision for "ALL OUT WARFARE" and returning to battlefield's roots 24v24 matches with 75% of the players being bots?
Here's a game of conquest at 12PM on a weekday.