Motion Sensor | Gyro Aiming Bug
If you’re reading this and also want proper gyro aiming support — please upvote this post so the team can prioritize it.
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Hello Battlefield team,
Gyro aiming is a critical feature for precision control and accessibility. In modern shooters, the standard setup combines right-stick aiming for coarse movement and gyro motion for fine adjustments. This hybrid input model is already proven in games like The Finals, Fortnite, Helldivers 2, and Call of Duty, where it provides a near-PC level of accuracy on controllers.
In Battlefield 6, gyro aiming appears in the settings, but the feature doesn’t work in gameplay. It’s either inactive or incorrectly mapped, which breaks expectations for players who rely on it.
Many players — myself included — simply don’t play shooters without working gyro support. Could you please confirm whether this issue is being addressed soon?
If a fix is expected within a few weeks, we’ll gladly wait.
If it may take months, please let us know so we can consider a refund.