Ideas
I was climbing up a latter then an person around 300m away was shooting at me and the moment I hop of the latter I get knocked stuck in a perma-downed state I only was able to get out of this by waiting for the enemy to capture part of the map in break through letting me die in out of bounds because I couldn’t use the redeploy button, and later that game I was at the top of the fire tower and when the burn off was active I had the visuals but wasn’t taking damage and I was able to shoot my rpg and rocket launcher fine on operation fire storm I think it was a Server-Client Desync or something I think The fire immunity actually happened 1-2 games AFTER the original ladder glitch. This confirms the State-Sync Failure was not just match-specific, but persistently corrupted my player profile data across the entire play session I think
I attempted to hold down X to skip the downed state, but it had no effect, leaving me permanently stuck. This indicates the perma-downed state corrupted my session’s player authority, preventing normal death/redeploy transitions.
I want to clarify the events I reported. The ladder + perma-downed glitch I experienced was real and remains ultra-rare, triggered by perfect timing, bullet hits, and skip input. However, the “fire immunity” I initially thought occurred was actually just normal burn-off tower behavior — the fire visuals in the tower are larger than the actual damage zones, so standing between emitters shows flames without taking damage. Any similarity to the ladder glitch was purely coincidental. The original ladder glitch is still extremely rare, and the burn-off visuals do not indicate a persistent bug.
Clip of what happened https://youtu.be/EhHNPWmw5Jk?si=-1SZgBxKC83NdT7B
- mw2isgoated2 months agoNew Spectator
https://m.youtube.com/shorts/FUMovTX8-UE
Clip of video
- mw2isgoated2 months agoNew Spectator
I did some research and this bug seems very rare