Bf6 freezes mid match and error code because of fsr being enabled
Just got a new gpu and was changing settings and once I enabled fsr I can’t change resolution because the game will freeze when I try to apply the setting. During a match if I change guns it freezes for 5-10 seconds, if I look or change attachments then leave that screen so I can spawn in I freeze, when I die I freeze . I only figured out it was fsr because I switched each setting one at a time and tried to change resolution and nothing helped until I turned off fsr and now I don’t get kicked from games because it froze for too long and I can change guns and do everything I want without freezing . My 6600xt didn’t have these problems with fsr on its my new 9060xt 16gb that freezes with fsr enabled89Views2likes8CommentsBSOD in Battlefield 6 — eaanticheat.sys driver crash
Battlefield 6 repeatedly crashes my PC to BSOD during gameplay. Bugcheck code 0x0000000A (IRQL_NOT_LESS_OR_EQUAL). I analyzed the crash dumps in WinDbg and confirmed the fault is in eaanticheat.sys, not a third-party driver. Crash signature (consistent across all crashes): Bugcheck: 0x0000000A Faulting module: eaanticheat.sys Symbol: eaanticheat+4c1623c Failure hash: {d544cf09-4735-e698-77c3-5df5924e5448} Process: bf6.exe Troubleshooting completed, no change: RAM tested (MemTest86, passed), GPU stress tested (OCCT, passed), full clean reinstall of BF6 with manual anti-cheat service removal, Memory Integrity/VBS disabled, Windows Defender toggled off, tested without third-party peripheral software, PCIe power management set to Off, RAM at stock JEDEC (no XMP). Same crash signature every time regardless of these changes. System: ASUS Z790 Gaming WiFi, Windows 11, game via Steam This appears to be a driver-level bug in the Javelin anti-cheat, not a system configuration issue on my end. Please escalate to the anti-cheat engineering team. I have the full .dmp files available if needed.31Views1like1CommentLag spike at spawn menu with AMD graffic cards
Since! s3 Patch, there are on some PCs with AMD graphic cards four seconds of zero CPU frames everytime when the spawn map is loading. The lag also appears every time when switching class/weapons/gadges.. it seems like this is an issue with AMD graffic cards: https://www.reddit.com/r/Battlefield6/comments/1tb8sqd My hardware: cpu: amd Ryzen 5 5600X gpu: amd Radeon RX 9060 XT all drivers up-to-date39Views3likes2CommentsSince Season 3: Still Timing Out + Still 8 Seconds of Map Freeze on Respawn
Since season 3, without fail. I am only allowed to be matchmade ONE MATCH per GAME LAUNCH before the rest of the matchmaking attempts hit me with a time-out. Until I relaunch the game, then it's fine for ONE MATCH again. And even if I do get into a match, boom, 8 seconds of the map freezing on respawn. And PR forum folks, don't tell me of those PR troubleshooting of resetting modem/ONT and such. The fact of the matter is that no other game operates this poorly. Like, EA? If you don't want me to play your game, then I'll just get my refund and be on my merry way.24Views1like2CommentsBattlefield 6 Ranked and Battle Royale are fundamentally broken
Hello EA Support, I am extremely frustrated with the current state of Battlefield 6. I paid for a functional competitive multiplayer game, but Ranked and Battle Royale repeatedly feel unfinished, inconsistent, and unfair. These are not isolated minor issues. They directly ruin matches, waste players’ time, and make competitive play meaningless. Broken Ranked party restrictions and unfair matchmaking My two friends and I tried to queue for Ranked together. The game blocked one of us because it claimed their rank was too low. However, after we were forced to split up, that same friend was placed into our match as an enemy. Their squad had higher-ranked players, while two of us were assigned random teammates with no rank at all. If the rank restriction prevents friends from playing together, why does the matchmaking system then put those same supposedly incompatible ranks into the same lobby, on opposing teams? This makes absolutely no sense and creates unfair teams. Players fail to load into the helicopter at the start of Battle Royale This has happened multiple times with players from different countries as well as players from the same country. When the match starts, some or all squad members do not load into the helicopter. By the time they finally load in, the drop phase is already over and they are dead, often without a proper second chance. In some matches, nobody loads into the helicopter until the final seconds. This is a catastrophic launch-phase bug that destroys the entire match before it even begins. Parachute opens incorrectly from very low heights The parachute can open after jumping from a height of roughly one meter. This has repeatedly caused me to lose fights or die because the character enters the parachute/landing animation when it should not happen. Please fix the parachute trigger and landing behavior. It is not reliable or properly optimized. Terrible loot distribution Sometimes I land in an area with almost no loot. Other times, multiple containers contain only shotguns. The loot system feels random in the worst possible way rather than balanced for a Battle Royale mode. Loot distribution needs to be reviewed so that landing zones provide viable early-game options instead of repeatedly forcing players into hopeless situations. Broken helicopter UI information The UI in the helicopter often displays incorrect ranks and incorrect player levels. In a ranked or competitive environment, inaccurate player information is unacceptable. Please investigate and fix the rank and level display issues in the pre-drop UI. Inconsistent map collision and exploitable hiding spots There are locations on the Battle Royale map where collision works inconsistently. Players can get stuck in doors, walls, or map geometry, while other players can hide inside walls and become extremely difficult or impossible to find or hit. Please thoroughly audit the map collision, especially buildings, doors, walls, and terrain. These issues are exploitable and directly damage competitive integrity. I expect this ticket to be reviewed by an actual support or development team member, not answered with a generic “restart your game / check your connection” message. These are recurring gameplay, matchmaking, UI, and map-design problems. I want Battlefield 6 to be worth playing competitively, but in its current condition, Ranked and Battle Royale do not feel reliable or fair.9Views0likes0CommentsReporting 3 extra bugs
when you entered a just-started game, you may stuck in the soldier/weapon selection screen, and you can do nothing but exiting the game. 2. the pattern of this skin is not matching the icon. 3. when you start match making, the back screen of the lobby will turn off, this is definitly a mistake lol.What’s the deal with all the issues in Gauntlet since update?
I’m gonna focus on gauntlet for now as I’ve seen a lot of other posts about multiplayer and Battle Royale issues. Rodeo…. wtf is going on with rodeo? Tank kills don’t count for 3, even tho it says they still do. Tanks don’t spawn. Not able to open tank container even tho the button is available. wtf? Gunplay feels bad. I’ve loved this game’s gunplay since day 1 release for gauntlet. I have best internet and never had this issue before. But now I can put 5 bullets into someone close-ish range, so really no excuse. Sometimes the bullets do nothing. Then they turn around and lay my **bleep** out? Netcode issues. Tick rate. I dunno. Graphical quality is **bleep** all of a sudden. Game is too dark but also too bright in some areas? Grainy effect on everything. Game just looks like crap compared to before the update. Still having issues pulling the whole party into a game without everyone having to back out 3-5 times. That’s all I can remember now. So here’s. Extra issues: the orange gas is garbage. Do a poll get community feedback and you’ll see not a single person wants it. Unless it’s like one mission every 10 games. So essentially so rare that it basically doesn’t exist. As it shouldn’t exist at all. The new gauntlet mode Aug 18 is 2vs2…. Gauntlet is 4vs4…. So, a complete waste of time limited time mode that will disappear after you guys make as much $$$$ as possible from the top gun collab… Gauntlet has had zero content for two seasons and you guys get developers to work on a waste of time 2vs2 mode? What the **bleep** is going on? That’s it for now. Unfortunate turn of events.5Views0likes0CommentsUrgent attention: Difficulty finding matches on native servers
Since the beginning of ranked mode, we have faced several issues, but one has been the most frequent: the lack of local matches. Normal queues are finding matches in less than 10 seconds. This is happening because the Brazilian servers were apparently disabled outside peak hours (6 PM to 1 AM), causing a large part of the community to migrate to casual modes instead of the competitive queue, or forcing them to play on external servers, which harms the competitive experience. In addition, ranked queues for players in the SA region have extremely high waiting times, frequently exceeding 5 minutes and sometimes reaching 15 minutes or more. Besides the delay, many SA players are unable to find servers in their own region and end up being connected to non-native servers (EU/NA), which completely damages the competitive experience and reinforces the previous argument. When matches are found in other regions, several connection problems occur, such as disconnects, rubberbanding, instability, and excessively high ping, making matches practically unplayable and compromising the competitive integrity of ranked mode. A clear example is a member of my squad, nicknamed "I am Baiano", who got demoted in ranked due to suffering multiple disconnects repeatedly. If the goal of ranked mode is to provide a truly competitive experience, all regions should have active servers available at all times. Currently, there is a perception of unfair treatment, since some content creators apparently have access to 24-hour servers. We have received reports of players in the server’s top 10 being able to play for almost 20 hours straight, while the rest of the SA community is unable to play due to the absence of local servers, lack of matches, and absurdly long queue times. What we want is to be treated fairly. We do not mind waiting to play a ranked match, as long as we have the possibility to play on servers in our own region and maintain a fair competitive environment for everyone. EDIT: Since this post got so much attention from the community, we would like to propose some solutions: Proposed solutions: 1. Keep crossplay always enabled in ranked queues (single queue); 2. Allow squad mode only in ranked matches; 3. Allow players who currently play on NA servers to also play on Brazilian servers, since we are forced to play on theirs, in order to balance things out; 4. Disable normal squad queues outside of peak hours; 5. In case of low player count, allow longer waiting times in the pre-match helicopter while still keeping players on local servers.1.2KViews45likes23Comments